Drag[en]gine Script Module DragonScript
1.21
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Gesture in conversation script. More...
Public Member Functions | |
StringID | getAnimator () |
Name of animator to use. More... | |
float | getDuration () |
Default duration in seconds. More... | |
bool | getHold () |
Hold gesture after finishing it. More... | |
StringID | getName () |
Name. More... | |
ConversationGesture | new (StringID name) |
Create conversation gesture. More... | |
void | setAnimator (StringID animator) |
Set name of animator to use. More... | |
void | setDuration (float duration) |
Set default duration in seconds. More... | |
void | setHold (bool hold) |
Set if gesture is hold after finishing it. More... | |
Gesture in conversation script.
StringID Dragengine.ConversationSystem.ConversationGesture.getAnimator | ( | ) |
Name of animator to use.
float Dragengine.ConversationSystem.ConversationGesture.getDuration | ( | ) |
Default duration in seconds.
bool Dragengine.ConversationSystem.ConversationGesture.getHold | ( | ) |
Hold gesture after finishing it.
StringID Dragengine.ConversationSystem.ConversationGesture.getName | ( | ) |
Name.
ConversationGesture Dragengine.ConversationSystem.ConversationGesture.new | ( | StringID | name | ) |
Create conversation gesture.
void Dragengine.ConversationSystem.ConversationGesture.setAnimator | ( | StringID | animator | ) |
Set name of animator to use.
void Dragengine.ConversationSystem.ConversationGesture.setDuration | ( | float | duration | ) |
Set default duration in seconds.
void Dragengine.ConversationSystem.ConversationGesture.setHold | ( | bool | hold | ) |
Set if gesture is hold after finishing it.