Drag[en]gine Script Module DragonScript
1.21
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Conversation conditions. More...
Public Member Functions | |
bool | evaluate (ConversationPlayback playback) |
Evaluate condition. More... | |
ConversationCondition | new () |
Create conversation condition. More... | |
Public Member Functions inherited from Dragengine.LoadSave.Persistable | |
String | persistencyFactoryName () |
Name of PersistencyFactory required to load object from file. More... | |
void | writeObjectToFile (PersistencyEnvironment env, FileWriter writer) |
Write object to file writer. More... | |
Conversation conditions.
bool Dragengine.ConversationSystem.ConversationCondition.evaluate | ( | ConversationPlayback | playback | ) |
Evaluate condition.
Reimplemented in Dragengine.ConversationSystem.CConditionVariable, Dragengine.ConversationSystem.CConditionTrigger, Dragengine.ConversationSystem.CConditionLogic, Dragengine.ConversationSystem.CConditionHasActor, Dragengine.ConversationSystem.CConditionGameCommand, Dragengine.ConversationSystem.CConditionActorParameter, Dragengine.ConversationSystem.CConditionActorInConversation, and Dragengine.ConversationSystem.CConditionActorCommand.
ConversationCondition Dragengine.ConversationSystem.ConversationCondition.new | ( | ) |
Create conversation condition.
Reimplemented in Dragengine.ConversationSystem.CConditionVariable, Dragengine.ConversationSystem.CConditionTrigger, Dragengine.ConversationSystem.CConditionLogic, Dragengine.ConversationSystem.CConditionHasActor, Dragengine.ConversationSystem.CConditionGameCommand, Dragengine.ConversationSystem.CConditionActorParameter, Dragengine.ConversationSystem.CConditionActorInConversation, and Dragengine.ConversationSystem.CConditionActorCommand.