Drag[en]gine Script Module DragonScript  1.21
Dragengine.ConversationSystem.CActionCameraShot Class Reference

Conversation action changing the camera shot. More...

Inheritance diagram for Dragengine.ConversationSystem.CActionCameraShot:
Dragengine.ConversationSystem.ConversationAction Dragengine.LoadSave.Persistable

Classes

class  Factory
 Factory for loading actor actions. More...
 

Public Member Functions

void execute (ConversationPlayback playback)
 Execute action. More...
 
StringID getCameraTarget ()
 Target the camera is attached to or null if not set. More...
 
float getDuration ()
 Duration. More...
 
StringID getLookAtTarget ()
 Target the camera is looking at or null if not set. More...
 
StringID getName ()
 Name of the camera shot to use. More...
 
CActionCameraShot new ()
 Create conversation action. More...
 
CActionCameraShot new (PersistencyEnvironment env, FileReader reader)
 Read from file. More...
 
String persistencyFactoryName ()
 Name of PersistencyFactory required to load object from file. More...
 
void setCameraTarget (StringID target)
 Set target the camera is attached to or null if not set. More...
 
void setDuration (float duration)
 Set duration. More...
 
void setLookAtTarget (StringID target)
 Set target the camera is looking at or null if not set. More...
 
void setName (StringID name)
 Set name of the camera shot to use. More...
 
void writeObjectToFile (PersistencyEnvironment env, FileWriter writer)
 Write object to file writer. More...
 
- Public Member Functions inherited from Dragengine.ConversationSystem.ConversationAction
float getDelay ()
 Delay in seconds before processing this action. More...
 
bool getWaitForActor ()
 Wait for actor. More...
 
String getWaitForActorID ()
 ID of actor to wait for or null to wait for all actors. More...
 
void setDelay (float delay)
 Set delay in seconds before processing this action. More...
 
void setWaitForActor (bool wait)
 Set wait for actor. More...
 
void setWaitForActorID (String id)
 Set ID of actor to wait for or null to wait for all actors. More...
 

Public Attributes

StringID pCameraTarget
 
float pDuration
 
StringID pLookAtTarget
 
StringID pName
 
- Public Attributes inherited from Dragengine.ConversationSystem.ConversationAction
float pDelay
 Delay before processing the action. More...
 
bool pWaitForActor
 Wait for actor. More...
 
String pWaitForActorID
 ID of actor to wait for or null to wait for all actors. More...
 

Detailed Description

Conversation action changing the camera shot.

Member Function Documentation

◆ execute()

void Dragengine.ConversationSystem.CActionCameraShot.execute ( ConversationPlayback  playback)

Execute action.

Reimplemented from Dragengine.ConversationSystem.ConversationAction.

◆ getCameraTarget()

StringID Dragengine.ConversationSystem.CActionCameraShot.getCameraTarget ( )

Target the camera is attached to or null if not set.

◆ getDuration()

float Dragengine.ConversationSystem.CActionCameraShot.getDuration ( )

Duration.

◆ getLookAtTarget()

StringID Dragengine.ConversationSystem.CActionCameraShot.getLookAtTarget ( )

Target the camera is looking at or null if not set.

◆ getName()

StringID Dragengine.ConversationSystem.CActionCameraShot.getName ( )

Name of the camera shot to use.

◆ new() [1/2]

CActionCameraShot Dragengine.ConversationSystem.CActionCameraShot.new ( )

Create conversation action.

Reimplemented from Dragengine.ConversationSystem.ConversationAction.

◆ new() [2/2]

CActionCameraShot Dragengine.ConversationSystem.CActionCameraShot.new ( PersistencyEnvironment  env,
FileReader  reader 
)

Read from file.

Reimplemented from Dragengine.ConversationSystem.ConversationAction.

◆ persistencyFactoryName()

String Dragengine.ConversationSystem.CActionCameraShot.persistencyFactoryName ( )

Name of PersistencyFactory required to load object from file.

Name of PersistencyFactory is first written to the file as string with 8-bit length. Then writeToFile() is called to write the object itself. Empty name is not allowed as is names longer than 255 characters. Name has to match a PersistencyFactory present in the Persistency instance used for loading objects. Object is read using PersistencyFactory.readObjectFromFile() of the matching PersistencyFactory.

Implements Dragengine.LoadSave.Persistable.

◆ setCameraTarget()

void Dragengine.ConversationSystem.CActionCameraShot.setCameraTarget ( StringID  target)

Set target the camera is attached to or null if not set.

◆ setDuration()

void Dragengine.ConversationSystem.CActionCameraShot.setDuration ( float  duration)

Set duration.

◆ setLookAtTarget()

void Dragengine.ConversationSystem.CActionCameraShot.setLookAtTarget ( StringID  target)

Set target the camera is looking at or null if not set.

◆ setName()

void Dragengine.ConversationSystem.CActionCameraShot.setName ( StringID  name)

Set name of the camera shot to use.

◆ writeObjectToFile()

void Dragengine.ConversationSystem.CActionCameraShot.writeObjectToFile ( PersistencyEnvironment  env,
FileWriter  writer 
)

Write object to file writer.

Implements Dragengine.LoadSave.Persistable.

Member Data Documentation

◆ pCameraTarget

StringID Dragengine.ConversationSystem.CActionCameraShot.pCameraTarget

◆ pDuration

float Dragengine.ConversationSystem.CActionCameraShot.pDuration

◆ pLookAtTarget

StringID Dragengine.ConversationSystem.CActionCameraShot.pLookAtTarget

◆ pName

StringID Dragengine.ConversationSystem.CActionCameraShot.pName

The documentation for this class was generated from the following file: