Drag[en]gine Script Module DragonScript
1.21
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Definition of animation animator rule. More...
Public Member Functions | |
AnimatorRule | buildRule (Animator animator) |
Build engine animator rule using the stored definition. More... | |
void | debug (Console console) |
bool | getEnableOrientation () |
Orientation manipulation is enabled. More... | |
bool | getEnablePosition () |
Position manipulation is enabled. More... | |
bool | getEnableSize () |
Size manipulation is enabled. More... | |
bool | getEnableVertexPositionSet () |
Vertex position set manipulation is enabled. More... | |
String | getMoveName () |
Move name. More... | |
float | getMoveTime () |
Time relative to move playtime. More... | |
ADRuleAnimation | new () |
Create animation rule definition. More... | |
ADRuleAnimation | new (AnimatorDefinition fromDef, AnimatorDefinition toDef, ADRuleAnimation rule) |
Create copy of animation rule definition. More... | |
void | setEnableOrientation (bool enable) |
Set if orientation manipulation is enabled. More... | |
void | setEnablePosition (bool enable) |
Set if position manipulation is enabled. More... | |
void | setEnableSize (bool enable) |
Set if size manipulation is enabled. More... | |
void | setEnableVertexPositionSet (bool enable) |
Set if vertex position set manipulation is enabled. More... | |
void | setMoveName (String name) |
Set move name. More... | |
void | setMoveTime (float time) |
Set time relative to move playtime. More... | |
Public Member Functions inherited from Dragengine.Animators.ADRule | |
void | addBone (String bone) |
Add bone. More... | |
void | addTargetLink (ADRuleTargetLink targetLink) |
Add target link. More... | |
void | addVertexPositionSet (String vertexPositionSet) |
Add vertex position set. More... | |
void | forEachTarget (Block ablock) |
Visit target links with a block. More... | |
float | getBlendFactor () |
Blend factor. More... | |
AnimatorRuleBlendMode | getBlendMode () |
Blend mode. More... | |
String | getBoneAt (int index) |
Bone at index. More... | |
int | getBoneCount () |
Count of bones. More... | |
bool | getEnabled () |
Rule is enabled. More... | |
bool | getInvertBlendFactor () |
Invert blend factor (1 - blendFactor). More... | |
ADRuleTargetLink | getTargetLinkAt (int index) |
Target link at index. More... | |
int | getTargetLinkCount () |
Count of target links. More... | |
String | getVertexPositionSetAt (int index) |
Vertex position set at index. More... | |
int | getVertexPositionSetCount () |
Count of vertex position sets. More... | |
void | removeAllTargetLinks () |
Remove all target links. More... | |
void | setBlendFactor (float factor) |
Set blend factor. More... | |
void | setBlendMode (AnimatorRuleBlendMode mode) |
Set blend mode. More... | |
void | setEnabled (bool enabled) |
Set if rule is enabled. More... | |
void | setInvertBlendFactor (bool invertBlendFactor) |
Set invert blend factor (1 - blendFactor). More... | |
void | setName (String name) |
Set name of rule. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Dragengine.Animators.ADRule | |
String | debugCommon (String type) |
ADRule | new (AnimatorDefinition fromDef, AnimatorDefinition toDef, ADRule rule) |
Create copy of animation rule definition. More... | |
Definition of animation animator rule.
Once defined a rule can be added to an animator using the stored definition.
AnimatorRule Dragengine.Animators.ADRuleAnimation.buildRule | ( | Animator | animator | ) |
Build engine animator rule using the stored definition.
Reimplemented from Dragengine.Animators.ADRule.
void Dragengine.Animators.ADRuleAnimation.debug | ( | Console | console | ) |
bool Dragengine.Animators.ADRuleAnimation.getEnableOrientation | ( | ) |
Orientation manipulation is enabled.
bool Dragengine.Animators.ADRuleAnimation.getEnablePosition | ( | ) |
Position manipulation is enabled.
bool Dragengine.Animators.ADRuleAnimation.getEnableSize | ( | ) |
Size manipulation is enabled.
bool Dragengine.Animators.ADRuleAnimation.getEnableVertexPositionSet | ( | ) |
Vertex position set manipulation is enabled.
String Dragengine.Animators.ADRuleAnimation.getMoveName | ( | ) |
Move name.
float Dragengine.Animators.ADRuleAnimation.getMoveTime | ( | ) |
Time relative to move playtime.
ADRuleAnimation Dragengine.Animators.ADRuleAnimation.new | ( | ) |
Create animation rule definition.
Reimplemented from Dragengine.Animators.ADRule.
ADRuleAnimation Dragengine.Animators.ADRuleAnimation.new | ( | AnimatorDefinition | fromDef, |
AnimatorDefinition | toDef, | ||
ADRuleAnimation | rule | ||
) |
Create copy of animation rule definition.
void Dragengine.Animators.ADRuleAnimation.setEnableOrientation | ( | bool | enable | ) |
Set if orientation manipulation is enabled.
void Dragengine.Animators.ADRuleAnimation.setEnablePosition | ( | bool | enable | ) |
Set if position manipulation is enabled.
void Dragengine.Animators.ADRuleAnimation.setEnableSize | ( | bool | enable | ) |
Set if size manipulation is enabled.
void Dragengine.Animators.ADRuleAnimation.setEnableVertexPositionSet | ( | bool | enable | ) |
Set if vertex position set manipulation is enabled.
void Dragengine.Animators.ADRuleAnimation.setMoveName | ( | String | name | ) |
Set move name.
void Dragengine.Animators.ADRuleAnimation.setMoveTime | ( | float | time | ) |
Set time relative to move playtime.