Drag[en]gine Game Engine
1.21
|
16-Bit Red-Green-Blue More...
#include <deImage.h>
Public Attributes | |
unsigned short | blue |
unsigned short | green |
unsigned short | red |
16-Bit Red-Green-Blue
unsigned short sRGB16::blue |
unsigned short sRGB16::green |
unsigned short sRGB16::red |