Drag[en]gine Game Engine
1.21
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Classes | |
class | decTexMatrix |
3x3 Component Texture Matrix. Provides matrix calculation on a 3x3 matrix in row major order. This kind of matrix is intended to be used for texture coordinate transformations and composes of a single rotation part and a translation part. For more complex transformations a 4x4 matrix can be used too. More... | |