Drag[en]gine Game Engine
1.21
|
Classes | |
class | decMatrix |
4x4 Component Matrix. Provides matrix calculation on a 4x4 matrix in row major order. The coordinate system used by axis oriented creation functions is a left handed one. The X axis points to the right, the Y axis points up and the Z axis points into the screen. Rotations are always in counter clockwise orientation. Rotation angles are measured in radians. More... | |