Drag[en]gine Game Engine
1.21
|
Out of Boundary Exception. More...
#include <exceptions.h>
Public Member Functions | |
deeOutOfBoundary (const char *file, int line) | |
Create a new exception object. More... | |
Public Member Functions inherited from deException | |
deException (const char *name, const char *description, const char *file, int line) | |
Create a new exception object. More... | |
virtual | ~deException () |
Clean up exception object. More... | |
const decString & | GetName () const |
Unique name to identify the exception. More... | |
const decString & | GetDescription () const |
Description of the reason for the exception. More... | |
const decString & | GetFile () const |
Name of the source file where the exception occurred. More... | |
int | GetLine () const |
Line number in file where the exception occurred. More... | |
const decStringList & | GetBacktrace () const |
Backtrace. More... | |
bool | IsNamed (const char *name) const |
Test if the exception has the given name. More... | |
virtual decStringList | AdditionalInformation () const |
Subclass specific additional information. More... | |
decStringList | FormatOutput () const |
Format output into a list of strings. More... | |
void | PrintError () const |
Display a formated output of the stored information. More... | |
Out of Boundary Exception.
deeOutOfBoundary::deeOutOfBoundary | ( | const char * | file, |
int | line | ||
) |
Create a new exception object.
[in] | info | Additional information helpfull to track the reason for the exception. If NULL set to a default string. |
[in] | file | Name of the source file where the exception occurred. If NULL set to a default string. |
[in] | line | Line number in file where the exception occurred. If NULL set to a default string. |