Synthesizer effect.
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#include <deSynthesizerEffect.h>
◆ Ref
Type holding strong reference.
◆ deSynthesizerEffect()
deSynthesizerEffect::deSynthesizerEffect |
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Create synthesizer effect.
◆ ~deSynthesizerEffect()
virtual deSynthesizerEffect::~deSynthesizerEffect |
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protectedvirtual |
Clean up synthesizer effect.
- Note
- Subclasses should set their destructor protected too to avoid users accidently deleting a reference counted object through the object pointer. Only FreeReference() is allowed to delete the object.
◆ GetEnabled()
bool deSynthesizerEffect::GetEnabled |
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const |
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inline |
◆ GetStrength()
float deSynthesizerEffect::GetStrength |
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const |
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inline |
◆ GetSynthesizer()
◆ GetTargetStrength() [1/2]
◆ GetTargetStrength() [2/2]
◆ SetEnabled()
void deSynthesizerEffect::SetEnabled |
( |
bool |
enabled | ) |
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Set if effect is enabled.
◆ SetStrength()
void deSynthesizerEffect::SetStrength |
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float |
strength | ) |
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◆ SetSynthesizer()
void deSynthesizerEffect::SetSynthesizer |
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deSynthesizer * |
synthesizer | ) |
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Set parent synthesizer.
This function has to be used only by the deSynthesizer class to assign itself as a parent. Do not call this function directly.
◆ Visit()
The documentation for this class was generated from the following file: