Drag[en]gine Game Engine  1.21
deBaseScriptingPropField Class Reference

Scripting Module Prop Field Peer. More...

#include <deBaseScriptingPropField.h>

Public Member Functions

Constructors and Destructors
 deBaseScriptingPropField ()
 Create new peer. More...
 
virtual ~deBaseScriptingPropField ()
 Clean up peer. More...
 
Notifications
virtual void CreateInstances (float density)
 Request game scripts to fill the prop field with instances. More...
 

Detailed Description

Scripting Module Prop Field Peer.

Scripting module peer for a prop field.

Constructor & Destructor Documentation

◆ deBaseScriptingPropField()

deBaseScriptingPropField::deBaseScriptingPropField ( )

Create new peer.

◆ ~deBaseScriptingPropField()

virtual deBaseScriptingPropField::~deBaseScriptingPropField ( )
virtual

Clean up peer.

Member Function Documentation

◆ CreateInstances()

virtual void deBaseScriptingPropField::CreateInstances ( float  density)
virtual

Request game scripts to fill the prop field with instances.

The density indicates the percentage of instances to use compared to a fully populated prop field.


The documentation for this class was generated from the following file: