Drag[en]gine Game Engine  1.21
deBaseScriptingParticleEmitterInstance Class Reference

Scripting Module Particle Emitter Instance Peer. More...

#include <deBaseScriptingParticleEmitterInstance.h>

Public Member Functions

Constructors and Destructors
 deBaseScriptingParticleEmitterInstance ()
 Create peer. More...
 
virtual ~deBaseScriptingParticleEmitterInstance ()
 Clean up peer. More...
 
Notifications
virtual void LastParticleDied ()
 Last particle cast by this emitter died. More...
 
virtual void CollisionResponse (deCollisionInfo *collisionInfo)
 Determine response for a custom particle collision. More...
 

Detailed Description

Scripting Module Particle Emitter Instance Peer.

Constructor & Destructor Documentation

◆ deBaseScriptingParticleEmitterInstance()

deBaseScriptingParticleEmitterInstance::deBaseScriptingParticleEmitterInstance ( )

Create peer.

◆ ~deBaseScriptingParticleEmitterInstance()

virtual deBaseScriptingParticleEmitterInstance::~deBaseScriptingParticleEmitterInstance ( )
virtual

Clean up peer.

Member Function Documentation

◆ CollisionResponse()

virtual void deBaseScriptingParticleEmitterInstance::CollisionResponse ( deCollisionInfo collisionInfo)
virtual

Determine response for a custom particle collision.

Update collisionInfo with the particle response to use.

◆ LastParticleDied()

virtual void deBaseScriptingParticleEmitterInstance::LastParticleDied ( )
virtual

Last particle cast by this emitter died.


The documentation for this class was generated from the following file: