Drag[en]gine Game Engine
1.21
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Scripting Module Network State Peer. More...
#include <deBaseScriptingNetworkState.h>
Public Member Functions | |
Constructors and Destructors | |
deBaseScriptingNetworkState () | |
Create new peer. More... | |
virtual | ~deBaseScriptingNetworkState () |
Clean up peer. More... | |
Notifications | |
virtual void | StateValueChanged (int index) |
State value changed. More... | |
Scripting Module Network State Peer.
deBaseScriptingNetworkState::deBaseScriptingNetworkState | ( | ) |
Create new peer.
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virtual |
Clean up peer.
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virtual |
State value changed.