Drag[en]gine Game Engine  1.21
deBasePhysicsSmokeEmitter Class Reference

Smoke Emitter Particle System Peer. More...

#include <deBasePhysicsSmokeEmitter.h>

Public Member Functions

Constructors and Destructors
 deBasePhysicsSmokeEmitter ()
 Create new peer. More...
 
virtual ~deBasePhysicsSmokeEmitter ()
 Clean up peer. More...
 
Management
virtual void EmitterPositionChanged ()
 Emitter position changed. More...
 
virtual void EmitterOrientationChanged ()
 Emitter orientation changed. More...
 
virtual void CastPropertyChanged ()
 Emitter casting property changed. More...
 
virtual void EnableCastingChanged ()
 Enable casting changed. More...
 
virtual void ComponentChanged ()
 Component changed. More...
 
virtual void CastTextureChanged ()
 Cast Texture changed. More...
 
virtual void SkinChanged ()
 Skin changed. More...
 
virtual void CollisionFilterChanged ()
 Collision filter changed. More...
 
virtual void GravityChanged ()
 Gravity changed. More...
 

Detailed Description

Smoke Emitter Particle System Peer.

Peer for the smoke emitter resource used by the physics system.

Constructor & Destructor Documentation

◆ deBasePhysicsSmokeEmitter()

deBasePhysicsSmokeEmitter::deBasePhysicsSmokeEmitter ( )

Create new peer.

◆ ~deBasePhysicsSmokeEmitter()

virtual deBasePhysicsSmokeEmitter::~deBasePhysicsSmokeEmitter ( )
virtual

Clean up peer.

Member Function Documentation

◆ CastPropertyChanged()

virtual void deBasePhysicsSmokeEmitter::CastPropertyChanged ( )
virtual

Emitter casting property changed.

◆ CastTextureChanged()

virtual void deBasePhysicsSmokeEmitter::CastTextureChanged ( )
virtual

Cast Texture changed.

◆ CollisionFilterChanged()

virtual void deBasePhysicsSmokeEmitter::CollisionFilterChanged ( )
virtual

Collision filter changed.

◆ ComponentChanged()

virtual void deBasePhysicsSmokeEmitter::ComponentChanged ( )
virtual

Component changed.

◆ EmitterOrientationChanged()

virtual void deBasePhysicsSmokeEmitter::EmitterOrientationChanged ( )
virtual

Emitter orientation changed.

◆ EmitterPositionChanged()

virtual void deBasePhysicsSmokeEmitter::EmitterPositionChanged ( )
virtual

Emitter position changed.

◆ EnableCastingChanged()

virtual void deBasePhysicsSmokeEmitter::EnableCastingChanged ( )
virtual

Enable casting changed.

◆ GravityChanged()

virtual void deBasePhysicsSmokeEmitter::GravityChanged ( )
virtual

Gravity changed.

◆ SkinChanged()

virtual void deBasePhysicsSmokeEmitter::SkinChanged ( )
virtual

Skin changed.


The documentation for this class was generated from the following file: