Drag[en]gine Game Engine
1.21
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Network Module World Peer. More...
#include <deBaseNetworkWorld.h>
Public Member Functions | |
Constructors and Destructors | |
deBaseNetworkWorld () | |
Create peer. More... | |
virtual | ~deBaseNetworkWorld () |
Clean up peer. More... | |
Notifications | |
virtual void | NetworkStateAdded (deNetworkState *state) |
State has been added. More... | |
virtual void | NetworkStateRemoved (deNetworkState *state) |
State has been removed. More... | |
virtual void | AllNetworkStatesRemoved () |
All states have been removed. More... | |
Network Module World Peer.
deBaseNetworkWorld::deBaseNetworkWorld | ( | ) |
Create peer.
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virtual |
Clean up peer.
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virtual |
All states have been removed.
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virtual |
State has been added.
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virtual |
State has been removed.