Drag[en]gine Game Engine  1.21
deBaseGraphicVideoPlayer Class Reference

Graphic Module Video Player Peer. More...

#include <deBaseGraphicVideoPlayer.h>

Public Member Functions

Constructors and Destructors
 deBaseGraphicVideoPlayer ()
 Create new peer. More...
 
virtual ~deBaseGraphicVideoPlayer ()
 Clean up peer. More...
 
Notifications
virtual void SourceChanged ()
 Sound source changed. More...
 
virtual void LoopingChanged ()
 Looping changed. More...
 
virtual void PlayRangeChanged ()
 Play range changed. More...
 
virtual void PlaySpeedChanged ()
 Play speed changed. More...
 
virtual void PlayPositionChanged (bool seeking)
 Play position changed. More...
 
virtual void PlayStateChanged ()
 Play state changed. More...
 

Detailed Description

Graphic Module Video Player Peer.

Constructor & Destructor Documentation

◆ deBaseGraphicVideoPlayer()

deBaseGraphicVideoPlayer::deBaseGraphicVideoPlayer ( )

Create new peer.

◆ ~deBaseGraphicVideoPlayer()

virtual deBaseGraphicVideoPlayer::~deBaseGraphicVideoPlayer ( )
virtual

Clean up peer.

Member Function Documentation

◆ LoopingChanged()

virtual void deBaseGraphicVideoPlayer::LoopingChanged ( )
virtual

Looping changed.

◆ PlayPositionChanged()

virtual void deBaseGraphicVideoPlayer::PlayPositionChanged ( bool  seeking)
virtual

Play position changed.

Parameters
[in]seekingChanged due to seeking or by deVideoPlayer::Update().

◆ PlayRangeChanged()

virtual void deBaseGraphicVideoPlayer::PlayRangeChanged ( )
virtual

Play range changed.

◆ PlaySpeedChanged()

virtual void deBaseGraphicVideoPlayer::PlaySpeedChanged ( )
virtual

Play speed changed.

◆ PlayStateChanged()

virtual void deBaseGraphicVideoPlayer::PlayStateChanged ( )
virtual

Play state changed.

◆ SourceChanged()

virtual void deBaseGraphicVideoPlayer::SourceChanged ( )
virtual

Sound source changed.


The documentation for this class was generated from the following file: