Drag[en]gine Game Engine  1.21
deBaseGraphicSmokeEmitter Class Reference

Graphic Module Smoke Emitter Peer. More...

#include <deBaseGraphicSmokeEmitter.h>

Public Member Functions

Constructors and Destructors
 deBaseGraphicSmokeEmitter ()
 Create new peer. More...
 
virtual ~deBaseGraphicSmokeEmitter ()
 Clean up peer. More...
 
Notifications
virtual void VolumePositionChanged ()
 Volume position changed. More...
 
virtual void SkinChanged ()
 Skin changed. More...
 
virtual void PointsChanged ()
 Points changed. More...
 

Detailed Description

Graphic Module Smoke Emitter Peer.

Peer for the smoke emitter resource used by graphic modules.

Constructor & Destructor Documentation

◆ deBaseGraphicSmokeEmitter()

deBaseGraphicSmokeEmitter::deBaseGraphicSmokeEmitter ( )

Create new peer.

◆ ~deBaseGraphicSmokeEmitter()

virtual deBaseGraphicSmokeEmitter::~deBaseGraphicSmokeEmitter ( )
virtual

Clean up peer.

Member Function Documentation

◆ PointsChanged()

virtual void deBaseGraphicSmokeEmitter::PointsChanged ( )
virtual

Points changed.

◆ SkinChanged()

virtual void deBaseGraphicSmokeEmitter::SkinChanged ( )
virtual

Skin changed.

◆ VolumePositionChanged()

virtual void deBaseGraphicSmokeEmitter::VolumePositionChanged ( )
virtual

Volume position changed.


The documentation for this class was generated from the following file: