Drag[en]gine Game Engine  1.21
deBaseAudioComponent Class Reference

Audio module component peer. More...

#include <deBaseAudioComponent.h>

Public Member Functions

Constructors and Destructors
 deBaseAudioComponent ()
 Create peer. More...
 
virtual ~deBaseAudioComponent ()
 Clean up peer. More...
 
Notifications
virtual void PositionChanged ()
 Position changed. More...
 
virtual void ScalingChanged ()
 Scaling changed. More...
 
virtual void OrientationChanged ()
 Orientation changed. More...
 
virtual void ModelChanged ()
 Model changed. More...
 
virtual void RigChanged ()
 Rig changed. More...
 
virtual void SkinChanged ()
 Skin changed. More...
 
virtual void ModelAndSkinChanged ()
 Model and skin changed. More...
 
virtual void AudioModelChanged ()
 Audio model changed. More...
 
virtual void VisibilityChanged ()
 Visitility changed. More...
 
virtual void ExtendsChanged ()
 Extends changed. More...
 
virtual void LayerMaskChanged ()
 Layer mask changed. More...
 
virtual void MeshDirty ()
 Mesh vertices have been invalidated. More...
 
virtual void ParametersChanged ()
 Parameter or hint changed. More...
 
virtual void TextureChanged (int index, deComponentTexture &texture)
 Texture changed. More...
 
virtual void DynamicSkinChanged ()
 Dynamic skin changed. More...
 
virtual void DecalAdded (deDecal *decal)
 Decal has been added. More...
 
virtual void DecalRemoved (deDecal *decal)
 Decal has been removed. More...
 
virtual void AllDecalsRemoved ()
 All decals have been removed. More...
 

Detailed Description

Audio module component peer.

Constructor & Destructor Documentation

◆ deBaseAudioComponent()

deBaseAudioComponent::deBaseAudioComponent ( )

Create peer.

◆ ~deBaseAudioComponent()

virtual deBaseAudioComponent::~deBaseAudioComponent ( )
virtual

Clean up peer.

Member Function Documentation

◆ AllDecalsRemoved()

virtual void deBaseAudioComponent::AllDecalsRemoved ( )
virtual

All decals have been removed.

◆ AudioModelChanged()

virtual void deBaseAudioComponent::AudioModelChanged ( )
virtual

Audio model changed.

◆ DecalAdded()

virtual void deBaseAudioComponent::DecalAdded ( deDecal decal)
virtual

Decal has been added.

◆ DecalRemoved()

virtual void deBaseAudioComponent::DecalRemoved ( deDecal decal)
virtual

Decal has been removed.

◆ DynamicSkinChanged()

virtual void deBaseAudioComponent::DynamicSkinChanged ( )
virtual

Dynamic skin changed.

◆ ExtendsChanged()

virtual void deBaseAudioComponent::ExtendsChanged ( )
virtual

Extends changed.

◆ LayerMaskChanged()

virtual void deBaseAudioComponent::LayerMaskChanged ( )
virtual

Layer mask changed.

◆ MeshDirty()

virtual void deBaseAudioComponent::MeshDirty ( )
virtual

Mesh vertices have been invalidated.

Called if Model changed or bones have been invalidated.

◆ ModelAndSkinChanged()

virtual void deBaseAudioComponent::ModelAndSkinChanged ( )
virtual

Model and skin changed.

◆ ModelChanged()

virtual void deBaseAudioComponent::ModelChanged ( )
virtual

Model changed.

◆ OrientationChanged()

virtual void deBaseAudioComponent::OrientationChanged ( )
virtual

Orientation changed.

◆ ParametersChanged()

virtual void deBaseAudioComponent::ParametersChanged ( )
virtual

Parameter or hint changed.

◆ PositionChanged()

virtual void deBaseAudioComponent::PositionChanged ( )
virtual

Position changed.

◆ RigChanged()

virtual void deBaseAudioComponent::RigChanged ( )
virtual

Rig changed.

◆ ScalingChanged()

virtual void deBaseAudioComponent::ScalingChanged ( )
virtual

Scaling changed.

◆ SkinChanged()

virtual void deBaseAudioComponent::SkinChanged ( )
virtual

Skin changed.

◆ TextureChanged()

virtual void deBaseAudioComponent::TextureChanged ( int  index,
deComponentTexture texture 
)
virtual

Texture changed.

◆ VisibilityChanged()

virtual void deBaseAudioComponent::VisibilityChanged ( )
virtual

Visitility changed.


The documentation for this class was generated from the following file: