| getBurstLifetime() | Dragengine.Scenery.ParticleEmitter | |
| getControllerAt(int index) | Dragengine.Scenery.ParticleEmitter | |
| getControllerCount() | Dragengine.Scenery.ParticleEmitter | |
| getControllerNamed(String name) | Dragengine.Scenery.ParticleEmitter | |
| getEmitBurst() | Dragengine.Scenery.ParticleEmitter | |
| getTypeCastFrom(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypeCollisionEmitter(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypeCollisionResponse(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypeCount() | Dragengine.Scenery.ParticleEmitter | |
| getTypeEmitController(int type, ParticleEmitterEmitController controller) | Dragengine.Scenery.ParticleEmitter | |
| getTypeEmitMinImpulse(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypeIntervalAsDistance(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypeModel(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypeModelSkin(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypePhysicsSize(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypeSimulationType(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypeSkin(int type) | Dragengine.Scenery.ParticleEmitter | |
| getTypeTrailController(int type, ParticleEmitterEmitController controller) | Dragengine.Scenery.ParticleEmitter | |
| getTypeTrailEmitter(int type) | Dragengine.Scenery.ParticleEmitter | |
| indexOfControllerNamed(String name) | Dragengine.Scenery.ParticleEmitter | |
| new() | Dragengine.Scenery.ParticleEmitter | |
| setBurstLifetime(float lifetime) | Dragengine.Scenery.ParticleEmitter | |
| setControllerCount(int count) | Dragengine.Scenery.ParticleEmitter | |
| setEmitBurst(bool emitBurst) | Dragengine.Scenery.ParticleEmitter | |
| setTypeCastFrom(int type, ParticleEmitterCastFrom castFrom) | Dragengine.Scenery.ParticleEmitter | |
| setTypeCollisionEmitter(int type, ParticleEmitter emitter) | Dragengine.Scenery.ParticleEmitter | |
| setTypeCollisionResponse(int type, ParticleCollisionResponse response) | Dragengine.Scenery.ParticleEmitter | |
| setTypeCount(int count) | Dragengine.Scenery.ParticleEmitter | |
| setTypeEmitController(int type, ParticleEmitterEmitController controller, int targetController) | Dragengine.Scenery.ParticleEmitter | |
| setTypeEmitMinImpulse(int type, float impulse) | Dragengine.Scenery.ParticleEmitter | |
| setTypeIntervalAsDistance(int type, bool intervalAsDistance) | Dragengine.Scenery.ParticleEmitter | |
| setTypeModel(int type, Model model) | Dragengine.Scenery.ParticleEmitter | |
| setTypeModelSkin(int type, Skin skin) | Dragengine.Scenery.ParticleEmitter | |
| setTypeParameterControllerSpread(int type, ParticleEmitterParameter parameter, int controller) | Dragengine.Scenery.ParticleEmitter | |
| setTypeParameterControllerValue(int type, ParticleEmitterParameter parameter, int controller) | Dragengine.Scenery.ParticleEmitter | |
| setTypeParameterCurveBeam(int type, ParticleEmitterParameter parameter, CurveBezier curve) | Dragengine.Scenery.ParticleEmitter | |
| setTypeParameterCurveProgress(int type, ParticleEmitterParameter parameter, CurveBezier curve) | Dragengine.Scenery.ParticleEmitter | |
| setTypeParameterCurveSpread(int type, ParticleEmitterParameter parameter, CurveBezier curve) | Dragengine.Scenery.ParticleEmitter | |
| setTypeParameterCurveValue(int type, ParticleEmitterParameter parameter, CurveBezier curve) | Dragengine.Scenery.ParticleEmitter | |
| setTypeParameterSpread(int type, ParticleEmitterParameter parameter, float spread) | Dragengine.Scenery.ParticleEmitter | |
| setTypeParameterValue(int type, ParticleEmitterParameter parameter, float value) | Dragengine.Scenery.ParticleEmitter | |
| setTypePhysicsSize(int type, float size) | Dragengine.Scenery.ParticleEmitter | |
| setTypeSimulationType(int type, ParticleEmitterSimulation simulationType) | Dragengine.Scenery.ParticleEmitter | |
| setTypeSkin(int type, Skin skin) | Dragengine.Scenery.ParticleEmitter | |
| setTypeTrailController(int type, ParticleEmitterEmitController controller, int targetController) | Dragengine.Scenery.ParticleEmitter | |
| setTypeTrailEmitter(int type, ParticleEmitter emitter) | Dragengine.Scenery.ParticleEmitter | |