| build(String filename) | Dragengine.Scenery.OcclusionMeshBuilder | |
| buildOcclusionMesh() | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| new() | Dragengine.Scenery.OcclusionMeshBuilder | |
| setBoneAt(int index, String name, int parent, Vector position, Quaternion orientation) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setCornerAt(int count, int vertex) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setCornerCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setDoubleSidedFaceCount(int doubleSidedFaceCount) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setFaceAt(int index, int cornerCount) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setFaceCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setVertexAt(int index, Vector position, int weightSet) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setVertexCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setWeightAt(int index, int bone, float weight) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setWeightCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setWeightGroupAt(int index, int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
| setWeightGroupCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |