| findPath(NavigatorPath path, DVector start, DVector goal) | Dragengine.Scenery.Navigator | |
| getBlockingCost() | Dragengine.Scenery.Navigator | |
| getDefaultCostPerMeter() | Dragengine.Scenery.Navigator | |
| getDefaultFixCost() | Dragengine.Scenery.Navigator | |
| getLayer() | Dragengine.Scenery.Navigator | |
| getMaxOutsideDistance() | Dragengine.Scenery.Navigator | |
| getSpaceType() | Dragengine.Scenery.Navigator | |
| getTypeCostPerMeter(int type) | Dragengine.Scenery.Navigator | |
| getTypeFixCost(int type) | Dragengine.Scenery.Navigator | |
| lineCollide(DVector origin, Vector direction) | Dragengine.Scenery.Navigator | |
| nearestPoint(DVector point, float radius) | Dragengine.Scenery.Navigator | |
| new() | Dragengine.Scenery.Navigator | |
| pathCollideRay(NavigatorPath path, Collider collider) | Dragengine.Scenery.Navigator | |
| pathCollideRay(NavigatorPath path, Collider collider, DVector startPosition, int nextPoint, float maxDistance) | Dragengine.Scenery.Navigator | |
| pathCollideShape(NavigatorPath path, Collider collider, Collider agent) | Dragengine.Scenery.Navigator | |
| pathCollideShape(NavigatorPath path, Collider collider, Collider agent, DVector startPosition, int nextPoint, float maxDistance) | Dragengine.Scenery.Navigator | |
| removeAllTypes() | Dragengine.Scenery.Navigator | |
| removeType(int type) | Dragengine.Scenery.Navigator | |
| setBlockingCost(float cost) | Dragengine.Scenery.Navigator | |
| setDefaultCostPerMeter(float costPerMeter) | Dragengine.Scenery.Navigator | |
| setDefaultFixCost(float cost) | Dragengine.Scenery.Navigator | |
| setLayer(int layer) | Dragengine.Scenery.Navigator | |
| setMaxOutsideDistance(float maxDistance) | Dragengine.Scenery.Navigator | |
| setSpaceType(NavigationSpaceType spaceType) | Dragengine.Scenery.Navigator | |
| setTypeCostPerMeter(int type, float costPerMeter) | Dragengine.Scenery.Navigator | |
| setTypeFixCost(int type, float fixCost) | Dragengine.Scenery.Navigator | |