| getBlockerShapeList() | Dragengine.Scenery.NavigationSpace | |
| getBlockingPriority() | Dragengine.Scenery.NavigationSpace | |
| getCornerCount() | Dragengine.Scenery.NavigationSpace | |
| getCornerType(int corner) | Dragengine.Scenery.NavigationSpace | |
| getCornerVertex(int corner) | Dragengine.Scenery.NavigationSpace | |
| getEdgeCount() | Dragengine.Scenery.NavigationSpace | |
| getEdgeType1(int edge) | Dragengine.Scenery.NavigationSpace | |
| getEdgeType2(int edge) | Dragengine.Scenery.NavigationSpace | |
| getEdgeVertex1(int edge) | Dragengine.Scenery.NavigationSpace | |
| getEdgeVertex2(int edge) | Dragengine.Scenery.NavigationSpace | |
| getFaceCornerCount(int face) | Dragengine.Scenery.NavigationSpace | |
| getFaceCount() | Dragengine.Scenery.NavigationSpace | |
| getFaceType(int face) | Dragengine.Scenery.NavigationSpace | |
| getLayer() | Dragengine.Scenery.NavigationSpace | |
| getOrientation() | Dragengine.Scenery.NavigationSpace | |
| getParentWorld() | Dragengine.Scenery.NavigationSpace | |
| getPosition() | Dragengine.Scenery.NavigationSpace | |
| getRoomBackWallCount(int room) | Dragengine.Scenery.NavigationSpace | |
| getRoomCount() | Dragengine.Scenery.NavigationSpace | |
| getRoomFrontWallCount(int room) | Dragengine.Scenery.NavigationSpace | |
| getRoomType() | Dragengine.Scenery.NavigationSpace | |
| getSnapAngle() | Dragengine.Scenery.NavigationSpace | |
| getSnapDistance() | Dragengine.Scenery.NavigationSpace | |
| getType() | Dragengine.Scenery.NavigationSpace | |
| getVertexAt(int index) | Dragengine.Scenery.NavigationSpace | |
| getVertexCount() | Dragengine.Scenery.NavigationSpace | |
| getWallCount() | Dragengine.Scenery.NavigationSpace | |
| getWallFace(int wall) | Dragengine.Scenery.NavigationSpace | |
| getWallType(int wall) | Dragengine.Scenery.NavigationSpace | |
| layoutChanged() | Dragengine.Scenery.NavigationSpace | |
| new() | Dragengine.Scenery.NavigationSpace | |
| new(NavigationSpace navigationSpace) | Dragengine.Scenery.NavigationSpace | |
| setBlockerShapeList(ShapeList shapeList) | Dragengine.Scenery.NavigationSpace | |
| setBlockingPriority(int priority) | Dragengine.Scenery.NavigationSpace | |
| setCornerAt(int corner, int vertex, int type) | Dragengine.Scenery.NavigationSpace | |
| setCornerCount(int count) | Dragengine.Scenery.NavigationSpace | |
| setEdgeAt(int edge, int vertex1, int vertex2, int type1, int type2) | Dragengine.Scenery.NavigationSpace | |
| setEdgeCount(int count) | Dragengine.Scenery.NavigationSpace | |
| setFaceAt(int face, int cornerCount, int type) | Dragengine.Scenery.NavigationSpace | |
| setFaceCount(int count) | Dragengine.Scenery.NavigationSpace | |
| setLayer(int layer) | Dragengine.Scenery.NavigationSpace | |
| setOrientation(Quaternion orientation) | Dragengine.Scenery.NavigationSpace | |
| setPosition(DVector position) | Dragengine.Scenery.NavigationSpace | |
| setRoomAt(int room, int frontWallCount, int backWallCount, int type) | Dragengine.Scenery.NavigationSpace | |
| setRoomCount(int count) | Dragengine.Scenery.NavigationSpace | |
| setSnapAngle(float angle) | Dragengine.Scenery.NavigationSpace | |
| setSnapDistance(float distance) | Dragengine.Scenery.NavigationSpace | |
| setType(NavigationSpaceType type) | Dragengine.Scenery.NavigationSpace | |
| setVertexAt(int index, Vector position) | Dragengine.Scenery.NavigationSpace | |
| setVertexCount(int count) | Dragengine.Scenery.NavigationSpace | |
| setWallAt(int wall, int face, int type) | Dragengine.Scenery.NavigationSpace | |
| setWallCount(int count) | Dragengine.Scenery.NavigationSpace | |