| getOrientation() | Dragengine.Scenery.DebugDrawer | |
| getParentWorld() | Dragengine.Scenery.DebugDrawer | |
| getPosition() | Dragengine.Scenery.DebugDrawer | |
| getScale() | Dragengine.Scenery.DebugDrawer | |
| getShapeCount() | Dragengine.Scenery.DebugDrawer | |
| getVisible() | Dragengine.Scenery.DebugDrawer | |
| getXRay() | Dragengine.Scenery.DebugDrawer | |
| new() | Dragengine.Scenery.DebugDrawer | |
| setOrientation(Quaternion orientation) | Dragengine.Scenery.DebugDrawer | |
| setPosition(DVector position) | Dragengine.Scenery.DebugDrawer | |
| setScale(Vector scale) | Dragengine.Scenery.DebugDrawer | |
| setShapeCount(int count) | Dragengine.Scenery.DebugDrawer | |
| setVisible(bool visible) | Dragengine.Scenery.DebugDrawer | |
| setXRay(bool xray) | Dragengine.Scenery.DebugDrawer | |
| shapeAddFace(int shape) | Dragengine.Scenery.DebugDrawer | |
| shapeFaceAddVertex(int shape, int face, Vector vertex) | Dragengine.Scenery.DebugDrawer | |
| shapeFaceCalculateNormal(int shape, int face) | Dragengine.Scenery.DebugDrawer | |
| shapeFinishedFaces(int shape) | Dragengine.Scenery.DebugDrawer | |
| shapeRemoveAllFaces(int shape) | Dragengine.Scenery.DebugDrawer | |
| shapeRemoveAllShapes(int shape) | Dragengine.Scenery.DebugDrawer | |
| shapeSetEdgeColor(int shape, Color color) | Dragengine.Scenery.DebugDrawer | |
| shapeSetFacesFromModel(int shape, Model model, Matrix matrix) | Dragengine.Scenery.DebugDrawer | |
| shapeSetFacesFromModel(int shape, Model model, String texture, Matrix matrix) | Dragengine.Scenery.DebugDrawer | |
| shapeSetFillColor(int shape, Color color) | Dragengine.Scenery.DebugDrawer | |
| shapeSetOrientation(int shape, Quaternion orientation) | Dragengine.Scenery.DebugDrawer | |
| shapeSetPosition(int shape, Vector position) | Dragengine.Scenery.DebugDrawer | |
| shapeSetScale(int shape, Vector scale) | Dragengine.Scenery.DebugDrawer | |
| shapeSetShapes(int shape, ShapeList shapes) | Dragengine.Scenery.DebugDrawer | |