addToGameWorld() | Dragengine.Scenery.DefaultECBehaviorInstance | |
attachToParent(Element parent) | Dragengine.Scenery.DefaultECBehaviorInstance | |
dispose() | Dragengine.Scenery.DefaultECBehaviorInstance | |
enterFrame() | Dragengine.Scenery.DefaultECBehaviorInstance | |
geometryChanged() | Dragengine.Scenery.DefaultECBehaviorInstance | |
getECBehavior() | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
getElement() | Dragengine.Scenery.DefaultECBehaviorInstance | |
getEnabled() | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
getInstanceIndex() | Dragengine.Scenery.DefaultECBehaviorInstance | |
getOrientation() | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
getOrigin() | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
getRadius() | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
getSize() | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
hasShape() | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
init(StubElement stub) | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
new(ECBehaviorAvoidedByActor ecbehavior, BehaviorElement element) | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
Dragengine::Scenery::DefaultECBehaviorInstance.new(BehaviorElement element) | Dragengine.Scenery.DefaultECBehaviorInstance | |
pECBehavior | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
pEnabled | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
pHasShape | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
pOrientation | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
pOrigin | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
postThink(float elapsed) | Dragengine.Scenery.DefaultECBehaviorInstance | |
pRadius | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
pSize | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
readFromFile(PersistencyEnvironment env, FileReader reader) | Dragengine.Scenery.DefaultECBehaviorInstance | |
removeFromGameWorld() | Dragengine.Scenery.DefaultECBehaviorInstance | |
requiresEnterFrame() | Dragengine.Scenery.DefaultECBehaviorInstance | |
requiresThink() | Dragengine.Scenery.DefaultECBehaviorInstance | |
setEnabled(bool enabled) | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
setOrientation(float orientation) | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | protected |
setOrigin(Vector origin) | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | protected |
setRadius(float radius) | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | protected |
setRequiresEnterFrame(bool required) | Dragengine.Scenery.DefaultECBehaviorInstance | protected |
setRequiresThink(bool required) | Dragengine.Scenery.DefaultECBehaviorInstance | protected |
setSize(Vector2 size) | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | protected |
shouldBeAvoided() | Dragengine.Scenery.ECBehaviorAvoidedByActor.Instance | |
stateChanged() | Dragengine.Scenery.DefaultECBehaviorInstance | |
think(float elapsed) | Dragengine.Scenery.DefaultECBehaviorInstance | |
writeToFile(PersistencyEnvironment env, FileWriter writer) | Dragengine.Scenery.DefaultECBehaviorInstance | |