addToGameWorld() | Dragengine.Scenery.DefaultECBehaviorInstance | |
attachToParent(Element parent) | Dragengine.Scenery.DefaultECBehaviorInstance | |
captureState(int number) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
dispose() | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
enterFrame() | Dragengine.Scenery.DefaultECBehaviorInstance | |
geometryChanged() | Dragengine.Scenery.DefaultECBehaviorInstance | |
getActiveAnimatorID() | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
getAnimator() | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
getAnimatorInstance() | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
getComponent() | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
getControllerNamed(String name) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
getECBehavior() | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
getElement() | Dragengine.Scenery.DefaultECBehaviorInstance | |
getInstanceIndex() | Dragengine.Scenery.DefaultECBehaviorInstance | |
getLocomotion() | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
init(StubElement stub) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
initControllerMappings() | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | protected |
new(ECBehaviorActorAnimated ecbehavior, BehaviorElement element) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
Dragengine::Scenery::DefaultECBehaviorInstance.new(BehaviorElement element) | Dragengine.Scenery.DefaultECBehaviorInstance | |
notifyControllersChanged(float elapsed) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
pActiveAnimatorID | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
pAnimatorInstance | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
pAnimators | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
pComponent | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
pControllerMappings | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
pECBehavior | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
pListeners | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
pLocomotion | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
postThink(float elapsed) | Dragengine.Scenery.DefaultECBehaviorInstance | |
readControllersFromFile(FileReader reader) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
readFromFile(PersistencyEnvironment env, FileReader reader) | Dragengine.Scenery.DefaultECBehaviorInstance | |
removeFromGameWorld() | Dragengine.Scenery.DefaultECBehaviorInstance | |
removeListener(Listener listener) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
requiresEnterFrame() | Dragengine.Scenery.DefaultECBehaviorInstance | |
requiresThink() | Dragengine.Scenery.DefaultECBehaviorInstance | |
setActiveAnimatorID(String id) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
setAnimator(Animator animator) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
setRequiresEnterFrame(bool required) | Dragengine.Scenery.DefaultECBehaviorInstance | protected |
setRequiresThink(bool required) | Dragengine.Scenery.DefaultECBehaviorInstance | protected |
stateChanged() | Dragengine.Scenery.DefaultECBehaviorInstance | |
think(float elapsed) | Dragengine.Scenery.DefaultECBehaviorInstance | |
writeControllersToFile(FileWriter writer) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |
writeToFile(PersistencyEnvironment env, FileWriter writer) | Dragengine.Scenery.ECBehaviorActorAnimated.Instance | |