Drag[en]gine Script Module DragonScript
1.23
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This is the complete list of members for Dragengine.Scenery.SkinBuilder, including all inherited members.
addNodeGroup(Point3 position, Point3 size, float rotation, float shear, float brightness, float contrast, float gamma, Color colorize, float transparency, SkinPropertyNodeCombineMode combineMode) | Dragengine.Scenery.SkinBuilder | protected |
addNodeImage(Point3 position, Point3 size, float rotation, float shear, float brightness, float contrast, float gamma, Color colorize, float transparency, SkinPropertyNodeCombineMode combineMode, String path, Image image, Point repeat) | Dragengine.Scenery.SkinBuilder | protected |
addNodeShape(Point3 position, Point3 size, float rotation, float shear, float brightness, float contrast, float gamma, Color colorize, float transparency, SkinPropertyNodeCombineMode combineMode, int shapeType, Color fillColor, Color lineColor, float thickness) | Dragengine.Scenery.SkinBuilder | protected |
addNodeText(Point3 position, Point3 size, float rotation, float shear, float brightness, float contrast, float gamma, Color colorize, float transparency, SkinPropertyNodeCombineMode combineMode, String path, Font font, float fontSize, String text, Color color) | Dragengine.Scenery.SkinBuilder | protected |
addPropertyColor(int texture, String type, String texCoordSet, String renderable, Color color) | Dragengine.Scenery.SkinBuilder | protected |
addPropertyConstructed(int texture, String type, String texCoordSet, String renderable, Color color, bool tileX, bool tileY, Point3 size) | Dragengine.Scenery.SkinBuilder | protected |
addPropertyImage(int texture, String type, String texCoordSet, String renderable, String pathImage, Image image) | Dragengine.Scenery.SkinBuilder | protected |
addPropertyMapped(int texture, String type, String texCoordSet, String renderable, CurveBezier redCurve, SkinPropertyMappedInputType redInputType, Vector2 redInputRange, bool redInputClamped, String redBone, CurveBezier greenCurve, SkinPropertyMappedInputType greenInputType, Vector2 greenInputRange, bool greenInputClamped, String greenBone, CurveBezier blueCurve, SkinPropertyMappedInputType blueInputType, Vector2 blueInputRange, bool blueInputClamped, String blueBone, CurveBezier alphaCurve, SkinPropertyMappedInputType alphaInputType, Vector2 alphaInputRange, bool alphaInputClamped, String alphaBone) | Dragengine.Scenery.SkinBuilder | protected |
addPropertyMapped(int texture, String type, String texCoordSet, String renderable, int red, int green, int blue, int alpha) | Dragengine.Scenery.SkinBuilder | protected |
addPropertyValue(int texture, String type, String texCoordSet, String renderable, float value) | Dragengine.Scenery.SkinBuilder | protected |
addPropertyVideo(int texture, String type, String texCoordSet, String renderable, String pathVideo, Video video, bool sharedTime) | Dragengine.Scenery.SkinBuilder | protected |
addTexture(String name) | Dragengine.Scenery.SkinBuilder | protected |
build(String filename) | Dragengine.Scenery.SkinBuilder | |
buildSkin() | Dragengine.Scenery.SkinBuilder | protected |
closeNode() | Dragengine.Scenery.SkinBuilder | protected |
constructedOpenContent(int texture, int property) | Dragengine.Scenery.SkinBuilder | protected |
new() | Dragengine.Scenery.SkinBuilder | |
nextNodeAsMask() | Dragengine.Scenery.SkinBuilder | protected |
setPropertyBone(int texture, int property, String bone) | Dragengine.Scenery.SkinBuilder | protected |