addProperty(ElementClassProperty property) | Dragengine.Scenery.ElementClass | |
copyPropertyValues(ElementClass eclass) | Dragengine.Scenery.ElementClass | |
createAndAddElement(StubElement stub, GameWorld gameWorld) | Dragengine.Scenery.ElementClass | |
createElement() | Dragengine.Scenery.RandomElementClass | protected |
createElement(StubElement stub) | Dragengine.Scenery.RandomElementClass | |
dispose() | Dragengine.Scenery.RandomElementClass | |
duplicateNamed(String classname) | Dragengine.Scenery.RandomElementClass | |
equals(Object obj) | Dragengine.Scenery.ElementClass | |
failedLoading(String path, ResourceLoaderType resourceType) | Dragengine.Scenery.ElementClass | |
finishedLoading(String path, ResourceLoaderType resourceType, Object resource) | Dragengine.Scenery.ElementClass | |
forEachProperty(Block ablock) | Dragengine.Scenery.ElementClass | |
getBasePath() | Dragengine.Scenery.ElementClass | |
getCodecPropertyString() | Dragengine.Scenery.ElementClass | |
getElementClasses() | Dragengine.Scenery.RandomElementClass | |
getGenerateChance() | Dragengine.Scenery.RandomElementClass | |
getIsXmlElementClass() | Dragengine.Scenery.ElementClass | |
getMaxRandomRotation() | Dragengine.Scenery.RandomElementClass | |
getMaxRandomScale() | Dragengine.Scenery.RandomElementClass | |
getMinRandomRotation() | Dragengine.Scenery.RandomElementClass | |
getMinRandomScale() | Dragengine.Scenery.RandomElementClass | |
getPersistable() | Dragengine.Scenery.ElementClass | |
getPropertyCount() | Dragengine.Scenery.ElementClass | |
getPropertyNamed(String name) | Dragengine.Scenery.ElementClass | |
getPropertyNames() | Dragengine.Scenery.ElementClass | |
getRandomRotScale() | Dragengine.Scenery.RandomElementClass | |
getSharedCodecPropertyString() | Dragengine.Scenery.ElementClass | static |
getSharedTriggerExpressionParser() | Dragengine.Scenery.ElementClass | static |
getTriggerExpressionParser() | Dragengine.Scenery.ElementClass | |
hashCode() | Dragengine.Scenery.ElementClass | |
hasPropertyNamed(String name) | Dragengine.Scenery.ElementClass | |
injectProperty(Object injectValue, Block ablock) | Dragengine.Scenery.ElementClass | |
loadAndAddElement(PersistencyEnvironment env, StubElement stub, FileReader reader, GameWorld gameWorld) | Dragengine.Scenery.RandomElementClass | |
loadElement(PersistencyEnvironment env, StubElement stub, FileReader reader) | Dragengine.Scenery.RandomElementClass | |
modifyStub(StubElement stub) | Dragengine.Scenery.RandomElementClass | protected |
new(ElementClassList eclassList) | Dragengine.Scenery.RandomElementClass | |
new(String className, ElementClassList eclassList) | Dragengine.Scenery.RandomElementClass | |
Dragengine::Scenery::ElementClass.new(String className) | Dragengine.Scenery.ElementClass | |
removeAllProperties() | Dragengine.Scenery.ElementClass | |
removeProperty(ElementClassProperty property) | Dragengine.Scenery.ElementClass | |
setBasePath(String path) | Dragengine.Scenery.ElementClass | |
setIsXmlElementClass(bool isXmlElementClass) | Dragengine.Scenery.ElementClass | |
setPersistable(bool persistable) | Dragengine.Scenery.ElementClass | |
setPropertyValue(String name, Object value) | Dragengine.Scenery.ElementClass | |
setSharedCodecPropertyString(CodecPropertyString codec) | Dragengine.Scenery.ElementClass | static |
setSharedTriggerExpressionParser(TSTriggerExpressionParser parser) | Dragengine.Scenery.ElementClass | static |