build(String filename) | Dragengine.Scenery.OcclusionMeshBuilder | |
buildOcclusionMesh() | Dragengine.Scenery.OcclusionMeshBuilder | protected |
new() | Dragengine.Scenery.OcclusionMeshBuilder | |
setBoneAt(int index, String name, int parent, Vector position, Quaternion orientation) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setCornerAt(int count, int vertex) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setCornerCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setDoubleSidedFaceCount(int doubleSidedFaceCount) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setFaceAt(int index, int cornerCount) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setFaceCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setVertexAt(int index, Vector position, int weightSet) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setVertexCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setWeightAt(int index, int bone, float weight) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setWeightCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setWeightGroupAt(int index, int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |
setWeightGroupCount(int count) | Dragengine.Scenery.OcclusionMeshBuilder | protected |