findPath(NavigatorPath path, DVector start, DVector goal) | Dragengine.Scenery.Navigator | |
getBlockingCost() | Dragengine.Scenery.Navigator | |
getDefaultCostPerMeter() | Dragengine.Scenery.Navigator | |
getDefaultFixCost() | Dragengine.Scenery.Navigator | |
getLayer() | Dragengine.Scenery.Navigator | |
getMaxOutsideDistance() | Dragengine.Scenery.Navigator | |
getSpaceType() | Dragengine.Scenery.Navigator | |
getTypeCostPerMeter(int type) | Dragengine.Scenery.Navigator | |
getTypeFixCost(int type) | Dragengine.Scenery.Navigator | |
lineCollide(DVector origin, Vector direction) | Dragengine.Scenery.Navigator | |
nearestPoint(DVector point, float radius) | Dragengine.Scenery.Navigator | |
new() | Dragengine.Scenery.Navigator | |
pathCollideRay(NavigatorPath path, Collider collider) | Dragengine.Scenery.Navigator | |
pathCollideRay(NavigatorPath path, Collider collider, DVector startPosition, int nextPoint, float maxDistance) | Dragengine.Scenery.Navigator | |
pathCollideShape(NavigatorPath path, Collider collider, Collider agent) | Dragengine.Scenery.Navigator | |
pathCollideShape(NavigatorPath path, Collider collider, Collider agent, DVector startPosition, int nextPoint, float maxDistance) | Dragengine.Scenery.Navigator | |
removeAllTypes() | Dragengine.Scenery.Navigator | |
removeType(int type) | Dragengine.Scenery.Navigator | |
setBlockingCost(float cost) | Dragengine.Scenery.Navigator | |
setDefaultCostPerMeter(float costPerMeter) | Dragengine.Scenery.Navigator | |
setDefaultFixCost(float cost) | Dragengine.Scenery.Navigator | |
setLayer(int layer) | Dragengine.Scenery.Navigator | |
setMaxOutsideDistance(float maxDistance) | Dragengine.Scenery.Navigator | |
setSpaceType(NavigationSpaceType spaceType) | Dragengine.Scenery.Navigator | |
setTypeCostPerMeter(int type, float costPerMeter) | Dragengine.Scenery.Navigator | |
setTypeFixCost(int type, float fixCost) | Dragengine.Scenery.Navigator | |