getBlockerShapeList() | Dragengine.Scenery.NavigationSpace | |
getBlockingPriority() | Dragengine.Scenery.NavigationSpace | |
getCornerCount() | Dragengine.Scenery.NavigationSpace | |
getCornerType(int corner) | Dragengine.Scenery.NavigationSpace | |
getCornerVertex(int corner) | Dragengine.Scenery.NavigationSpace | |
getEdgeCount() | Dragengine.Scenery.NavigationSpace | |
getEdgeType1(int edge) | Dragengine.Scenery.NavigationSpace | |
getEdgeType2(int edge) | Dragengine.Scenery.NavigationSpace | |
getEdgeVertex1(int edge) | Dragengine.Scenery.NavigationSpace | |
getEdgeVertex2(int edge) | Dragengine.Scenery.NavigationSpace | |
getFaceCornerCount(int face) | Dragengine.Scenery.NavigationSpace | |
getFaceCount() | Dragengine.Scenery.NavigationSpace | |
getFaceType(int face) | Dragengine.Scenery.NavigationSpace | |
getLayer() | Dragengine.Scenery.NavigationSpace | |
getOrientation() | Dragengine.Scenery.NavigationSpace | |
getPosition() | Dragengine.Scenery.NavigationSpace | |
getRoomBackWallCount(int room) | Dragengine.Scenery.NavigationSpace | |
getRoomCount() | Dragengine.Scenery.NavigationSpace | |
getRoomFrontWallCount(int room) | Dragengine.Scenery.NavigationSpace | |
getRoomType() | Dragengine.Scenery.NavigationSpace | |
getSnapAngle() | Dragengine.Scenery.NavigationSpace | |
getSnapDistance() | Dragengine.Scenery.NavigationSpace | |
getType() | Dragengine.Scenery.NavigationSpace | |
getVertexAt(int index) | Dragengine.Scenery.NavigationSpace | |
getVertexCount() | Dragengine.Scenery.NavigationSpace | |
getWallCount() | Dragengine.Scenery.NavigationSpace | |
getWallFace(int wall) | Dragengine.Scenery.NavigationSpace | |
getWallType(int wall) | Dragengine.Scenery.NavigationSpace | |
layoutChanged() | Dragengine.Scenery.NavigationSpace | |
new() | Dragengine.Scenery.NavigationSpace | |
new(NavigationSpace navigationSpace) | Dragengine.Scenery.NavigationSpace | |
setBlockerShapeList(ShapeList shapeList) | Dragengine.Scenery.NavigationSpace | |
setBlockingPriority(int priority) | Dragengine.Scenery.NavigationSpace | |
setCornerAt(int corner, int vertex, int type) | Dragengine.Scenery.NavigationSpace | |
setCornerCount(int count) | Dragengine.Scenery.NavigationSpace | |
setEdgeAt(int edge, int vertex1, int vertex2, int type1, int type2) | Dragengine.Scenery.NavigationSpace | |
setEdgeCount(int count) | Dragengine.Scenery.NavigationSpace | |
setFaceAt(int face, int cornerCount, int type) | Dragengine.Scenery.NavigationSpace | |
setFaceCount(int count) | Dragengine.Scenery.NavigationSpace | |
setLayer(int layer) | Dragengine.Scenery.NavigationSpace | |
setOrientation(Quaternion orientation) | Dragengine.Scenery.NavigationSpace | |
setPosition(DVector position) | Dragengine.Scenery.NavigationSpace | |
setRoomAt(int room, int frontWallCount, int backWallCount, int type) | Dragengine.Scenery.NavigationSpace | |
setRoomCount(int count) | Dragengine.Scenery.NavigationSpace | |
setSnapAngle(float angle) | Dragengine.Scenery.NavigationSpace | |
setSnapDistance(float distance) | Dragengine.Scenery.NavigationSpace | |
setType(NavigationSpaceType type) | Dragengine.Scenery.NavigationSpace | |
setVertexAt(int index, Vector position) | Dragengine.Scenery.NavigationSpace | |
setVertexCount(int count) | Dragengine.Scenery.NavigationSpace | |
setWallAt(int wall, int face, int type) | Dragengine.Scenery.NavigationSpace | |
setWallCount(int count) | Dragengine.Scenery.NavigationSpace | |