addBehavior(ECBehavior behavior) | Dragengine.Scenery.BehaviorElementClass | |
addPrepareStubBehavior(BehaviorPrepareStub behavior) | Dragengine.Scenery.BehaviorElementClass | |
addProperty(ElementClassProperty property) | Dragengine.Scenery.ElementClass | |
collectBehaviors(Block ablock) | Dragengine.Scenery.BehaviorElementClass | |
copyPropertyValues(ElementClass eclass) | Dragengine.Scenery.ElementClass | |
createAndAddElement(StubElement stub, GameWorld gameWorld) | Dragengine.Scenery.BehaviorElementClass | |
createElement() | Dragengine.Scenery.EnvironmentMapClass | protected |
Dragengine::Scenery::BehaviorElementClass.createElement(StubElement stub) | Dragengine.Scenery.ElementClass | |
dispose() | Dragengine.Scenery.BehaviorElementClass | |
duplicateNamed(String name) | Dragengine.Scenery.EnvironmentMapClass | |
equals(Object obj) | Dragengine.Scenery.ElementClass | |
failedLoading(String path, ResourceLoaderType resourceType) | Dragengine.Scenery.ElementClass | |
findBehavior(Block ablock) | Dragengine.Scenery.BehaviorElementClass | |
finishedLoading(String path, ResourceLoaderType resourceType, Object resource) | Dragengine.Scenery.ElementClass | |
forEachBehavior(Block ablock) | Dragengine.Scenery.BehaviorElementClass | |
forEachBehaviorDirect(Block ablock) | Dragengine.Scenery.BehaviorElementClass | |
forEachPrepareStubBehavior(Block ablock) | Dragengine.Scenery.BehaviorElementClass | |
forEachPreventCreationBehavior(Block ablock) | Dragengine.Scenery.BehaviorElementClass | |
forEachProperty(Block ablock) | Dragengine.Scenery.ElementClass | |
getBasePath() | Dragengine.Scenery.ElementClass | |
getBehaviorAt(int index) | Dragengine.Scenery.BehaviorElementClass | |
getCodecPropertyString() | Dragengine.Scenery.ElementClass | |
getEnvMapProbe() | Dragengine.Scenery.EnvironmentMapClass | |
getIsXmlElementClass() | Dragengine.Scenery.ElementClass | |
getPersistable() | Dragengine.Scenery.ElementClass | |
getPropertyCount() | Dragengine.Scenery.ElementClass | |
getPropertyNamed(String name) | Dragengine.Scenery.ElementClass | |
getPropertyNames() | Dragengine.Scenery.ElementClass | |
getSharedCodecPropertyString() | Dragengine.Scenery.ElementClass | static |
getSharedTriggerExpressionParser() | Dragengine.Scenery.ElementClass | static |
getTriggerExpressionParser() | Dragengine.Scenery.ElementClass | |
hashCode() | Dragengine.Scenery.ElementClass | |
hasPropertyNamed(String name) | Dragengine.Scenery.ElementClass | |
injectProperty(Object injectValue, Block ablock) | Dragengine.Scenery.ElementClass | |
loadAndAddElement(PersistencyEnvironment env, StubElement stub, FileReader reader, GameWorld gameWorld) | Dragengine.Scenery.ElementClass | |
loadElement(PersistencyEnvironment env, StubElement stub, FileReader reader) | Dragengine.Scenery.ElementClass | |
new() | Dragengine.Scenery.EnvironmentMapClass | |
new(String name) | Dragengine.Scenery.EnvironmentMapClass | |
Dragengine::Scenery::BehaviorElementClass.new(Loaders loaders) | Dragengine.Scenery.BehaviorElementClass | |
Dragengine::Scenery::BehaviorElementClass.new(String className, Loaders loaders) | Dragengine.Scenery.BehaviorElementClass | |
pBehaviors | Dragengine.Scenery.BehaviorElementClass | |
pPrepareStubBehaviors | Dragengine.Scenery.BehaviorElementClass | |
pPreventCreationBehaviors | Dragengine.Scenery.BehaviorElementClass | |
prepareStubs(StubElement stub, GameWorld gameWorld, bool loading) | Dragengine.Scenery.BehaviorElementClass | |
preventCreation(StubElement stub, GameWorld gameWorld) | Dragengine.Scenery.BehaviorElementClass | |
removeAllProperties() | Dragengine.Scenery.ElementClass | |
removeProperty(ElementClassProperty property) | Dragengine.Scenery.ElementClass | |
setBasePath(String path) | Dragengine.Scenery.ElementClass | |
setIsXmlElementClass(bool isXmlElementClass) | Dragengine.Scenery.ElementClass | |
setPersistable(bool persistable) | Dragengine.Scenery.ElementClass | |
setPropertyValue(String name, Object value) | Dragengine.Scenery.ElementClass | |
setSharedCodecPropertyString(CodecPropertyString codec) | Dragengine.Scenery.ElementClass | static |
setSharedTriggerExpressionParser(TSTriggerExpressionParser parser) | Dragengine.Scenery.ElementClass | static |