addListenerFactory(ListenerFactory factory) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
addListenerFactory(Block blockFactory) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
addToGameWorld() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
addTouchingElement(Element element) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | protected |
addTouchingElement(Collider collider, Element element) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | protected |
attachToParent(Element parent) | Dragengine.Scenery.DefaultECBehaviorInstance | |
attachTouchSensor(StubElement stub, ECBehaviorCollider.Instance collider) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | protected |
colliderEntered(Collider collider) | Dragengine.Scenery.TouchSensorListener | |
colliderLeft(Collider collider) | Dragengine.Scenery.TouchSensorListener | |
createListeners(Instance instance) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
createTouchSensor(StubElement stub) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | protected |
dispose() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
dispose() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
enterFrame() | Dragengine.Scenery.DefaultECBehaviorInstance | |
findTouchingElement(Block ablock) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
findTouchingElementCastable(Block ablock) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
forEachListenerFactory(Block ablock) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
forEachTouchingElement(Block ablock) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
forEachTouchingElementCastable(Block ablock) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
geometryChanged() | Dragengine.Scenery.DefaultECBehaviorInstance | |
getAttach() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getBehaviorIn(BehaviorElementClass eclass) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | static |
getCollider() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getCollider() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getCollisionFilter() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getECBehavior() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getElement() | Dragengine.Scenery.DefaultECBehaviorInstance | |
getInstanceIndex() | Dragengine.Scenery.DefaultECBehaviorInstance | |
getShape() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getShapeFromSize() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getTouching() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getTouching() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getTouchingElementAt(int index) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getTouchingElementCount() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
getTouchSensor() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
init(StubElement stub) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
isElementTouching(Element element) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
new(ECBehaviorTouchSensor ecbehavior, BehaviorElement element) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
new(BehaviorElementClass eclass, ECBehaviorCollider collider, String id) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
new(BehaviorElementClass eclass, ECBehaviorCollider collider, String id, String prefix) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
Dragengine::Scenery::DefaultECBehaviorInstance.new(BehaviorElement element) | Dragengine.Scenery.DefaultECBehaviorInstance | |
pCollider | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
pECBehavior | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
pListeners | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
postThink(float elapsed) | Dragengine.Scenery.DefaultECBehaviorInstance | |
pTouchingElements | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
pTouchSensor | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
pTrackedElements | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
readFromFile(PersistencyEnvironment env, FileReader reader) | Dragengine.Scenery.DefaultECBehaviorInstance | |
removeFromGameWorld() | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
removeListener(Listener listener) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
removeTouchingElement(Element element) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | protected |
requiresEnterFrame() | Dragengine.Scenery.DefaultECBehaviorInstance | |
requiresThink() | Dragengine.Scenery.DefaultECBehaviorInstance | |
setRequiresEnterFrame(bool required) | Dragengine.Scenery.DefaultECBehaviorInstance | protected |
setRequiresThink(bool required) | Dragengine.Scenery.DefaultECBehaviorInstance | protected |
setTouching(bool touching) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
stateChanged() | Dragengine.Scenery.DefaultECBehaviorInstance | |
think(float elapsed) | Dragengine.Scenery.DefaultECBehaviorInstance | |
visitTouchingElements(ElementVisitor visitor) | Dragengine.Scenery.ECBehaviorTouchSensor.Instance | |
writeToFile(PersistencyEnvironment env, FileWriter writer) | Dragengine.Scenery.DefaultECBehaviorInstance | |