assignInstanceIndex(int instanceIndex) | Dragengine.Scenery.DefaultECBehavior | |
createInstance(BehaviorElement element) | Dragengine.Scenery.ECBehavior | |
dispose() | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
getActive() | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
getBehaviorID() | Dragengine.Scenery.DefaultECBehavior | |
getBehaviorIn(BehaviorElementClass eclass) | Dragengine.Scenery.ECBehaviorSkinSwitcher | static |
getClamp() | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
getComponent() | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
getID() | Dragengine.Scenery.DefaultECBehavior | |
getInstanceIndex() | Dragengine.Scenery.DefaultECBehavior | |
getSkins() | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
getTexture() | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
listen(ECBehaviorTriggered behavior) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
listen(ECBehaviorTriggered behavior, BooleanListener.SwitchType switchType) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
listen(ECBehaviorEvaluate behavior, BooleanListener.SwitchType switchType) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
listen(ECBehaviorTouching behavior, BooleanListener.SwitchType switchType) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
listen(ECBehaviorTouchSensor behavior, BooleanListener.SwitchType switchType) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
listen(ECBehaviorAnimated behavior, BooleanListener.SwitchType switchType) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
listen(ECBehaviorTwoStateAnimated behavior, BooleanListener.SwitchType switchType) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
loadSupportedData(String identifier, PersistencyEnvironment env, FileReader reader, ECBehaviorInstance instance) | Dragengine.Scenery.DefaultECBehavior | |
new(BehaviorElementClass eclass, ECBehaviorComponent component) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
new(BehaviorElementClass eclass, ECBehaviorComponent component, String id) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
new(BehaviorElementClass eclass, ECBehaviorComponent component, String id, String subId) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
new(BehaviorElementClass eclass, ECBehaviorComponent component, String id, String subId, String prefix) | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
Dragengine::Scenery::DefaultECBehavior.new(BehaviorElementClass eclass) | Dragengine.Scenery.DefaultECBehavior | protected |
Dragengine::Scenery::DefaultECBehavior.new(BehaviorElementClass eclass, String id) | Dragengine.Scenery.DefaultECBehavior | protected |
pActive | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
pClamp | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
pComponent | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
pSkins | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
pTexture | Dragengine.Scenery.ECBehaviorSkinSwitcher | |
setBehaviorID(String identifier) | Dragengine.Scenery.DefaultECBehavior | protected |
supportsBehaviorID(String identifier) | Dragengine.Scenery.DefaultECBehavior | |
useClassNameAsBehaviorID() | Dragengine.Scenery.DefaultECBehavior | protected |
useFullyQualifiedClassNameAsBehaviorID() | Dragengine.Scenery.DefaultECBehavior | protected |