assignInstanceIndex(int instanceIndex) | Dragengine.Scenery.DefaultECBehavior | |
createInstance(BehaviorElement element) | Dragengine.Scenery.ECBehaviorRenderableLight | |
dispose() | Dragengine.Scenery.ECBehaviorRenderableLight | |
getAllBehaviorsIn(BehaviorElementClass eclass) | Dragengine.Scenery.ECBehaviorRenderableLight | static |
getAllInstancesIn(BehaviorElement element) | Dragengine.Scenery.ECBehaviorRenderableLight | static |
getBehaviorID() | Dragengine.Scenery.DefaultECBehavior | |
getBehaviorIn(BehaviorElementClass eclass) | Dragengine.Scenery.ECBehaviorRenderableLight | static |
getBehaviorIn(BehaviorElementClass eclass, String id) | Dragengine.Scenery.ECBehaviorRenderableLight | static |
getDynamicSkin() | Dragengine.Scenery.ECBehaviorRenderableLight | |
getID() | Dragengine.Scenery.DefaultECBehavior | |
getInstanceIn(BehaviorElement element) | Dragengine.Scenery.ECBehaviorRenderableLight | static |
getInstanceIn(BehaviorElement element, String id) | Dragengine.Scenery.ECBehaviorRenderableLight | static |
getInstanceIndex() | Dragengine.Scenery.DefaultECBehavior | |
getLight() | Dragengine.Scenery.ECBehaviorRenderableLight | |
getRenderableColor() | Dragengine.Scenery.ECBehaviorRenderableLight | |
getRenderableIntensity() | Dragengine.Scenery.ECBehaviorRenderableLight | |
getScaleColor() | Dragengine.Scenery.ECBehaviorRenderableLight | |
getScaleIntensity() | Dragengine.Scenery.ECBehaviorRenderableLight | |
instance(BehaviorElement element) | Dragengine.Scenery.ECBehaviorRenderableLight | |
loadSupportedData(String identifier, PersistencyEnvironment env, FileReader reader, ECBehaviorInstance instance) | Dragengine.Scenery.DefaultECBehavior | |
new(BehaviorElementClass eclass, ECBehaviorDynamicSkin dynamicSkin, ECBehaviorLight light) | Dragengine.Scenery.ECBehaviorRenderableLight | |
new(BehaviorElementClass eclass, ECBehaviorDynamicSkin dynamicSkin, ECBehaviorLight light, String id) | Dragengine.Scenery.ECBehaviorRenderableLight | |
new(BehaviorElementClass eclass, ECBehaviorDynamicSkin dynamicSkin, ECBehaviorLight light, String id, String prefix) | Dragengine.Scenery.ECBehaviorRenderableLight | |
Dragengine::Scenery::DefaultECBehavior.new(BehaviorElementClass eclass) | Dragengine.Scenery.DefaultECBehavior | protected |
Dragengine::Scenery::DefaultECBehavior.new(BehaviorElementClass eclass, String id) | Dragengine.Scenery.DefaultECBehavior | protected |
setBehaviorID(String identifier) | Dragengine.Scenery.DefaultECBehavior | protected |
supportsBehaviorID(String identifier) | Dragengine.Scenery.DefaultECBehavior | |
useClassNameAsBehaviorID() | Dragengine.Scenery.DefaultECBehavior | protected |
useFullyQualifiedClassNameAsBehaviorID() | Dragengine.Scenery.DefaultECBehavior | protected |