addListenerFactory(ListenerFactory factory) | Dragengine.Scenery.ECBehaviorNetworkState | |
addListenerFactory(Block blockFactory) | Dragengine.Scenery.ECBehaviorNetworkState | |
assignInstanceIndex(int instanceIndex) | Dragengine.Scenery.DefaultECBehavior | |
createAndAddFromLinkRequest(Connection connection, NetworkState state, FileReader reader, GameWorld gameWorld) | Dragengine.Scenery.ECBehaviorNetworkState | static |
createAndAddFromLinkRequest(Connection connection, NetworkState state, FileReader reader, GameWorld gameWorld, ElementClassList elementClassList) | Dragengine.Scenery.ECBehaviorNetworkState | static |
createFromLinkRequest(Connection connection, NetworkState state, FileReader reader) | Dragengine.Scenery.ECBehaviorNetworkState | static |
createFromLinkRequest(Connection connection, NetworkState state, FileReader reader, ElementClassList elementClassList) | Dragengine.Scenery.ECBehaviorNetworkState | static |
createInstance(BehaviorElement element) | Dragengine.Scenery.ECBehaviorNetworkState | |
dispose() | Dragengine.Scenery.ECBehaviorNetworkState | |
forEachListenerFactory(Block ablock) | Dragengine.Scenery.ECBehaviorNetworkState | |
getBehaviorID() | Dragengine.Scenery.DefaultECBehavior | |
getBehaviorIn(BehaviorElementClass eclass) | Dragengine.Scenery.ECBehaviorNetworkState | static |
getConnectionTracker() | Dragengine.Scenery.ECBehaviorNetworkState | |
getID() | Dragengine.Scenery.DefaultECBehavior | |
getInstanceIn(BehaviorElement element) | Dragengine.Scenery.ECBehaviorNetworkState | static |
getInstanceIndex() | Dragengine.Scenery.DefaultECBehavior | |
getMessageCode() | Dragengine.Scenery.ECBehaviorNetworkState | |
getNetworkStateTracker() | Dragengine.Scenery.ECBehaviorNetworkState | |
getRequestLinkCode() | Dragengine.Scenery.ECBehaviorNetworkState | |
instance(BehaviorElement element) | Dragengine.Scenery.ECBehaviorNetworkState | |
loadSupportedData(String identifier, PersistencyEnvironment env, FileReader reader, ECBehaviorInstance instance) | Dragengine.Scenery.DefaultECBehavior | |
new(BehaviorElementClass eclass, byte requestLinkCode, byte messageCode) | Dragengine.Scenery.ECBehaviorNetworkState | |
new(BehaviorElementClass eclass, byte requestLinkCode, byte messageCode, ConnectionTracker connectionTracker, NetworkStateTracker networkStateTracker) | Dragengine.Scenery.ECBehaviorNetworkState | |
Dragengine::Scenery::DefaultECBehavior.new(BehaviorElementClass eclass) | Dragengine.Scenery.DefaultECBehavior | protected |
Dragengine::Scenery::DefaultECBehavior.new(BehaviorElementClass eclass, String id) | Dragengine.Scenery.DefaultECBehavior | protected |
setBehaviorID(String identifier) | Dragengine.Scenery.DefaultECBehavior | protected |
setConnectionTracker(ConnectionTracker connectionTracker) | Dragengine.Scenery.ECBehaviorNetworkState | |
setMessageCode(byte code) | Dragengine.Scenery.ECBehaviorNetworkState | |
setNetworkStateTracker(NetworkStateTracker networkStateTracker) | Dragengine.Scenery.ECBehaviorNetworkState | |
setRequestLinkCode(byte code) | Dragengine.Scenery.ECBehaviorNetworkState | |
supportsBehaviorID(String identifier) | Dragengine.Scenery.DefaultECBehavior | |
useClassNameAsBehaviorID() | Dragengine.Scenery.DefaultECBehavior | protected |
useFullyQualifiedClassNameAsBehaviorID() | Dragengine.Scenery.DefaultECBehavior | protected |