addListenerFactory(ListenerFactory factory) | Dragengine.Scenery.ECBehaviorForceField | |
addListenerFactory(Block blockFactory) | Dragengine.Scenery.ECBehaviorForceField | |
assignInstanceIndex(int instanceIndex) | Dragengine.Scenery.DefaultECBehavior | |
createInstance(BehaviorElement element) | Dragengine.Scenery.ECBehaviorForceField | |
dispose() | Dragengine.Scenery.ECBehaviorForceField | |
forEachListenerFactory(Block ablock) | Dragengine.Scenery.ECBehaviorForceField | |
getAllBehaviorsIn(BehaviorElementClass eclass) | Dragengine.Scenery.ECBehaviorForceField | static |
getAllInstancesIn(BehaviorElement element) | Dragengine.Scenery.ECBehaviorForceField | static |
getAttach() | Dragengine.Scenery.ECBehaviorForceField | |
getBehaviorID() | Dragengine.Scenery.DefaultECBehavior | |
getBehaviorIn(BehaviorElementClass eclass) | Dragengine.Scenery.ECBehaviorForceField | static |
getBehaviorIn(BehaviorElementClass eclass, String id) | Dragengine.Scenery.ECBehaviorForceField | static |
getCollider() | Dragengine.Scenery.ECBehaviorForceField | |
getForceField() | Dragengine.Scenery.ECBehaviorForceField | |
getID() | Dragengine.Scenery.DefaultECBehavior | |
getInstanceIn(BehaviorElement element) | Dragengine.Scenery.ECBehaviorForceField | static |
getInstanceIn(BehaviorElement element, String id) | Dragengine.Scenery.ECBehaviorForceField | static |
getInstanceIndex() | Dragengine.Scenery.DefaultECBehavior | |
getSyncTrigger() | Dragengine.Scenery.ECBehaviorForceField | |
getTrigger() | Dragengine.Scenery.ECBehaviorForceField | |
getTriggerTable() | Dragengine.Scenery.ECBehaviorForceField | |
instance(BehaviorElement element) | Dragengine.Scenery.ECBehaviorForceField | |
loadSupportedData(String identifier, PersistencyEnvironment env, FileReader reader, ECBehaviorInstance instance) | Dragengine.Scenery.DefaultECBehavior | |
new(BehaviorElementClass eclass, ECBehaviorCollider collider) | Dragengine.Scenery.ECBehaviorForceField | |
new(BehaviorElementClass eclass, ECBehaviorCollider collider, String id) | Dragengine.Scenery.ECBehaviorForceField | |
new(BehaviorElementClass eclass, ECBehaviorCollider collider, TSTriggerTable triggerTable) | Dragengine.Scenery.ECBehaviorForceField | |
new(BehaviorElementClass eclass, ECBehaviorCollider collider, TSTriggerTable triggerTable, String id) | Dragengine.Scenery.ECBehaviorForceField | |
new(BehaviorElementClass eclass, ECBehaviorCollider collider, TSTriggerTable triggerTable, String id, String subID) | Dragengine.Scenery.ECBehaviorForceField | |
new(BehaviorElementClass eclass, ECBehaviorCollider collider, TSTriggerTable triggerTable, String id, String subID, String prefix) | Dragengine.Scenery.ECBehaviorForceField | |
Dragengine::Scenery::DefaultECBehavior.new(BehaviorElementClass eclass) | Dragengine.Scenery.DefaultECBehavior | protected |
Dragengine::Scenery::DefaultECBehavior.new(BehaviorElementClass eclass, String id) | Dragengine.Scenery.DefaultECBehavior | protected |
setBehaviorID(String identifier) | Dragengine.Scenery.DefaultECBehavior | protected |
setSyncTrigger(ECBehaviorForceField behavior) | Dragengine.Scenery.ECBehaviorForceField | |
setTriggerTable(TSTriggerTable triggerTable) | Dragengine.Scenery.ECBehaviorForceField | protected |
supportsBehaviorID(String identifier) | Dragengine.Scenery.DefaultECBehavior | |
useClassNameAsBehaviorID() | Dragengine.Scenery.DefaultECBehavior | protected |
useFullyQualifiedClassNameAsBehaviorID() | Dragengine.Scenery.DefaultECBehavior | protected |