Drag[en]gine Script Module DragonScript  1.23
Dragengine.Scenery.CurveBezier Member List

This is the complete list of members for Dragengine.Scenery.CurveBezier, including all inherited members.

addPoint(Vector2 point, Vector2 handle1, Vector2 handle2)Dragengine.Scenery.CurveBezier
addPoint(float pointX, float pointY, float handle1X, float handle1Y, float handle2X, float handle2Y)Dragengine.Scenery.CurveBezier
addPoint(Vector2 point)Dragengine.Scenery.CurveBezier
addPoint(float pointX, float pointY)Dragengine.Scenery.CurveBezier
evaluateAt(float x)Dragengine.Scenery.CurveBezier
findPointPriorTo(float coordinate)Dragengine.Scenery.CurveBezier
getHandle1At(int position)Dragengine.Scenery.CurveBezier
getHandle2At(int position)Dragengine.Scenery.CurveBezier
getInterpolationMode()Dragengine.Scenery.CurveBezier
getPointAt(int position)Dragengine.Scenery.CurveBezier
getPointCount()Dragengine.Scenery.CurveBezier
new()Dragengine.Scenery.CurveBezier
new(CurveBezier bezier)Dragengine.Scenery.CurveBezier
newDefaultBezier()Dragengine.Scenery.CurveBezierstatic
newDefaultLinear()Dragengine.Scenery.CurveBezierstatic
removeAllPoints()Dragengine.Scenery.CurveBezier
removePointFrom(int position)Dragengine.Scenery.CurveBezier
setDefaultBezier()Dragengine.Scenery.CurveBezier
setDefaultLinear()Dragengine.Scenery.CurveBezier
setInterpolationMode(CurveBezierInterpolation mode)Dragengine.Scenery.CurveBezier