equals(Object other) | Dragengine.Scenery.ColorMatrix | |
get11() | Dragengine.Scenery.ColorMatrix | |
get12() | Dragengine.Scenery.ColorMatrix | |
get13() | Dragengine.Scenery.ColorMatrix | |
get14() | Dragengine.Scenery.ColorMatrix | |
get15() | Dragengine.Scenery.ColorMatrix | |
get21() | Dragengine.Scenery.ColorMatrix | |
get22() | Dragengine.Scenery.ColorMatrix | |
get23() | Dragengine.Scenery.ColorMatrix | |
get24() | Dragengine.Scenery.ColorMatrix | |
get25() | Dragengine.Scenery.ColorMatrix | |
get31() | Dragengine.Scenery.ColorMatrix | |
get32() | Dragengine.Scenery.ColorMatrix | |
get33() | Dragengine.Scenery.ColorMatrix | |
get34() | Dragengine.Scenery.ColorMatrix | |
get35() | Dragengine.Scenery.ColorMatrix | |
get41() | Dragengine.Scenery.ColorMatrix | |
get42() | Dragengine.Scenery.ColorMatrix | |
get43() | Dragengine.Scenery.ColorMatrix | |
get44() | Dragengine.Scenery.ColorMatrix | |
get45() | Dragengine.Scenery.ColorMatrix | |
getAlphaBase() | Dragengine.Scenery.ColorMatrix | |
getAt(int row, int col) | Dragengine.Scenery.ColorMatrix | |
getBlueBase() | Dragengine.Scenery.ColorMatrix | |
getGreenBase() | Dragengine.Scenery.ColorMatrix | |
getRedBase() | Dragengine.Scenery.ColorMatrix | |
getWhiteBase() | Dragengine.Scenery.ColorMatrix | |
hashCode() | Dragengine.Scenery.ColorMatrix | |
new() | Dragengine.Scenery.ColorMatrix | |
new(ColorMatrix matrix) | Dragengine.Scenery.ColorMatrix | |
new(Color red, Color green, Color blue, Color alpha, Color white) | Dragengine.Scenery.ColorMatrix | |
newBrightness(float brightness) | Dragengine.Scenery.ColorMatrix | static |
newBrightness(float red, float green, float blue) | Dragengine.Scenery.ColorMatrix | static |
newBrightness(Color brightness) | Dragengine.Scenery.ColorMatrix | static |
newColorInversion() | Dragengine.Scenery.ColorMatrix | static |
newContrast(float contrast) | Dragengine.Scenery.ColorMatrix | static |
newContrast(float red, float green, float blue) | Dragengine.Scenery.ColorMatrix | static |
newContrast(Color contrast) | Dragengine.Scenery.ColorMatrix | static |
newSaturation(float saturation) | Dragengine.Scenery.ColorMatrix | static |
newSaturation(float red, float green, float blue) | Dragengine.Scenery.ColorMatrix | static |
newSaturation(Color saturation) | Dragengine.Scenery.ColorMatrix | static |
newScaling(Color color) | Dragengine.Scenery.ColorMatrix | static |
newScaling(float red, float green, float blue, float alpha) | Dragengine.Scenery.ColorMatrix | static |
newST(Color scaling, Color translation) | Dragengine.Scenery.ColorMatrix | static |
newTranslation(Color color) | Dragengine.Scenery.ColorMatrix | static |
newTranslation(float red, float green, float blue, float alpha) | Dragengine.Scenery.ColorMatrix | static |
operator*(float scalar) | Dragengine.Scenery.ColorMatrix | |
operator*(ColorMatrix matrix) | Dragengine.Scenery.ColorMatrix | |
operator*(Color color) | Dragengine.Scenery.ColorMatrix | |
operator+(ColorMatrix matrix) | Dragengine.Scenery.ColorMatrix | |
operator-(ColorMatrix matrix) | Dragengine.Scenery.ColorMatrix | |
operator/(float scalar) | Dragengine.Scenery.ColorMatrix | |
readFromFile(FileReader reader) | Dragengine.Scenery.ColorMatrix | static |
toString() | Dragengine.Scenery.ColorMatrix | |
toString(int precision) | Dragengine.Scenery.ColorMatrix | |
writeToFile(FileWriter writer) | Dragengine.Scenery.ColorMatrix | |