Drag[en]gine Script Module DragonScript  1.23
Dragengine.Scenery.ARStateManipulator Member List

This is the complete list of members for Dragengine.Scenery.ARStateManipulator, including all inherited members.

addBone(String bone)Dragengine.Scenery.AnimatorRule
addVertexPositionSet(String vertexPositionSet)Dragengine.Scenery.AnimatorRule
copyBonesFrom(AnimatorRule rule)Dragengine.Scenery.AnimatorRule
copyVertexPositionSetsFrom(AnimatorRule rule)Dragengine.Scenery.AnimatorRule
new()Dragengine.Scenery.ARStateManipulator
removeAllBones()Dragengine.Scenery.AnimatorRule
removeAllVertexPositionSets()Dragengine.Scenery.AnimatorRule
setBlendFactor(float blendFactor)Dragengine.Scenery.AnimatorRule
setBlendMode(AnimatorRuleBlendMode blendMode)Dragengine.Scenery.AnimatorRule
setEnabled(bool enabled)Dragengine.Scenery.AnimatorRule
setEnableOrientation(bool enabled)Dragengine.Scenery.ARStateManipulator
setEnablePosition(bool enabled)Dragengine.Scenery.ARStateManipulator
setEnableSize(bool enabled)Dragengine.Scenery.ARStateManipulator
setEnableVertexPositionSet(bool enabled)Dragengine.Scenery.ARStateManipulator
setInvertBlendFactor(bool invertBlendFactor)Dragengine.Scenery.AnimatorRule
setMaximumPosition(Vector position)Dragengine.Scenery.ARStateManipulator
setMaximumRotation(Vector rotation)Dragengine.Scenery.ARStateManipulator
setMaximumSize(Vector size)Dragengine.Scenery.ARStateManipulator
setMaximumVertexPositionSet(float weight)Dragengine.Scenery.ARStateManipulator
setMinimumPosition(Vector position)Dragengine.Scenery.ARStateManipulator
setMinimumRotation(Vector rotation)Dragengine.Scenery.ARStateManipulator
setMinimumSize(Vector size)Dragengine.Scenery.ARStateManipulator
setMinimumVertexPositionSet(float weight)Dragengine.Scenery.ARStateManipulator
targetAddLink(ARStateManipulatorTarget target, int link)Dragengine.Scenery.ARStateManipulator
targetRemoveAllLinks(ARStateManipulatorTarget target)Dragengine.Scenery.ARStateManipulator