cancelLoading() | Dragengine.Utils.GameWorldLoader | |
cleanUp() | Dragengine.Utils.GameWorldLoader | protected |
createContentFromStub() | Dragengine.Utils.GameWorldLoader | protected |
createGameWorld() | Dragengine.Utils.GameWorldLoader | protected |
createLoadingWindow() | Dragengine.Utils.GameWorldLoader | protected |
dispose() | Dragengine.Gui.WindowGameWorld.Loader | |
getCleanUpStubWorld() | Dragengine.Utils.GameWorldLoader | protected |
getConsole() | Dragengine.Utils.GameWorldLoader | |
getDebugVerifyStubProperties() | Dragengine.Utils.GameWorldLoader | |
getDecalBuilder() | Dragengine.Utils.GameWorldLoader | |
getElementClassList() | Dragengine.Utils.GameWorldLoader | |
getEnableNetworking() | Dragengine.Utils.GameWorldLoader | |
getIDGenerator() | Dragengine.Utils.GameWorldLoader | |
getIgnorePersistableElements() | Dragengine.Utils.GameWorldLoader | |
getLoaders() | Dragengine.Utils.GameWorldLoader | |
getPathWorld() | Dragengine.Utils.GameWorldLoader | |
getPersistencyEnvironment() | Dragengine.Utils.GameWorldLoader | |
getPersistencyReader() | Dragengine.Utils.GameWorldLoader | |
getPreloadManager() | Dragengine.Utils.GameWorldLoader | |
getStubWorld() | Dragengine.Utils.GameWorldLoader | |
getWindow() | Dragengine.Gui.WindowGameWorld.Loader | |
getWindowLoading() | Dragengine.Utils.GameWorldLoader | |
loadWorld() | Dragengine.Utils.GameWorldLoader | protected |
new(WindowGameWorld window) | Dragengine.Gui.WindowGameWorld.Loader | |
new(WindowGameWorld window, Console console, Loaders loaders, ElementClassList elementClassList) | Dragengine.Gui.WindowGameWorld.Loader | |
new(WindowGameWorld window, Console console, Loaders loaders, ElementClassList elementClassList, MutableID idGenerator) | Dragengine.Gui.WindowGameWorld.Loader | |
Dragengine::Utils::GameWorldLoader.new() | Dragengine.Utils.GameWorldLoader | |
Dragengine::Utils::GameWorldLoader.new(Console console, Loaders loaders, ElementClassList elementClassList) | Dragengine.Utils.GameWorldLoader | |
Dragengine::Utils::GameWorldLoader.new(Console console, Loaders loaders, ElementClassList elementClassList, MutableID idGenerator) | Dragengine.Utils.GameWorldLoader | |
onLoadWorldFailed() | Dragengine.Gui.WindowGameWorld.Loader | |
onLoadWorldFinished() | Dragengine.Gui.WindowGameWorld.Loader | |
persistencyCreateContentFromStub() | Dragengine.Utils.GameWorldLoader | protected |
persistencyReadWorld() | Dragengine.Utils.GameWorldLoader | protected |
preloadResources() | Dragengine.Utils.GameWorldLoader | protected |
reportPreloadProblems() | Dragengine.Utils.GameWorldLoader | protected |
setCleanUpStubWorld(bool cleanUpStubWorld) | Dragengine.Utils.GameWorldLoader | protected |
setDebugVerifyStubProperties(DebugVerifyStubProperties debug) | Dragengine.Utils.GameWorldLoader | |
setDecalBuilder(DecalBuilder decalBuilder) | Dragengine.Utils.GameWorldLoader | |
setEnableNetworking(bool enable) | Dragengine.Utils.GameWorldLoader | |
setIgnorePersistableElements(bool ignorePersistableElements) | Dragengine.Utils.GameWorldLoader | |
setPathWorld(String path) | Dragengine.Utils.GameWorldLoader | |
setPersistency(PersistencyEnvironment environment, FileReader reader) | Dragengine.Utils.GameWorldLoader | |
setStubWorld(StubGameWorld stub) | Dragengine.Utils.GameWorldLoader | protected |
setWindowLoading(WindowLoading window) | Dragengine.Utils.GameWorldLoader | |
startFrameUpdater() | Dragengine.Utils.GameWorldLoader | protected |
startLoading() | Dragengine.Utils.GameWorldLoader | |
stopFrameUpdater() | Dragengine.Utils.GameWorldLoader | protected |
updateLoading() | Dragengine.Utils.GameWorldLoader | |
worldStoreNextIDAndRemapEntry() | Dragengine.Utils.GameWorldLoader | protected |