Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.TexMatrix2 Member List

This is the complete list of members for Dragengine.Scenery.TexMatrix2, including all inherited members.

equals(Object other)Dragengine.Scenery.TexMatrix2
get11()Dragengine.Scenery.TexMatrix2
get12()Dragengine.Scenery.TexMatrix2
get13()Dragengine.Scenery.TexMatrix2
get21()Dragengine.Scenery.TexMatrix2
get22()Dragengine.Scenery.TexMatrix2
get23()Dragengine.Scenery.TexMatrix2
getAt(int row, int col)Dragengine.Scenery.TexMatrix2
hashCode()Dragengine.Scenery.TexMatrix2
new()Dragengine.Scenery.TexMatrix2
new(TexMatrix2 matrix)Dragengine.Scenery.TexMatrix2
newCenterRotation(float rotation)Dragengine.Scenery.TexMatrix2static
newCenterSRT(Vector2 scaling, float rotation, Vector2 translation)Dragengine.Scenery.TexMatrix2static
newCenterSRT(float scalingU, float scalingV, float rotation, float translationU, float translationV)Dragengine.Scenery.TexMatrix2static
newRotation(float rotation)Dragengine.Scenery.TexMatrix2static
newScaling(Vector2 scaling)Dragengine.Scenery.TexMatrix2static
newScaling(float u, float v)Dragengine.Scenery.TexMatrix2static
newShear(Vector2 shear)Dragengine.Scenery.TexMatrix2static
newShear(float u, float v)Dragengine.Scenery.TexMatrix2static
newSRT(Vector2 scaling, float rotation, Vector2 translation)Dragengine.Scenery.TexMatrix2static
newSRT(float scalingU, float scalingV, float rotation, float translationU, float translationV)Dragengine.Scenery.TexMatrix2static
newST(Vector2 scaling, Vector2 translation)Dragengine.Scenery.TexMatrix2static
newST(float scalingU, float scalingV, float translationU, float translationV)Dragengine.Scenery.TexMatrix2static
newTranslation(Vector2 translation)Dragengine.Scenery.TexMatrix2static
newTranslation(float u, float v)Dragengine.Scenery.TexMatrix2static
operator*(float k)Dragengine.Scenery.TexMatrix2
operator*(TexMatrix2 matrix)Dragengine.Scenery.TexMatrix2
operator*(Vector2 texcoord)Dragengine.Scenery.TexMatrix2
operator*(float u, float v)Dragengine.Scenery.TexMatrix2
operator+(TexMatrix2 matrix)Dragengine.Scenery.TexMatrix2
operator-(TexMatrix2 matrix)Dragengine.Scenery.TexMatrix2
operator/(float k)Dragengine.Scenery.TexMatrix2
readFromFile(FileReader reader)Dragengine.Scenery.TexMatrix2static
toString()Dragengine.Scenery.TexMatrix2
toString(int precision)Dragengine.Scenery.TexMatrix2
writeToFile(FileWriter writer)Dragengine.Scenery.TexMatrix2