Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.ParticleEmitterInstance Member List

This is the complete list of members for Dragengine.Scenery.ParticleEmitterInstance, including all inherited members.

addIgnoreCollider(Collider collider)Dragengine.Scenery.ParticleEmitterInstance
copyControllerStates(ParticleEmitterInstance instance, int count)Dragengine.Scenery.ParticleEmitterInstance
copyControllerStates(ParticleEmitterInstance instance, int offset, int count)Dragengine.Scenery.ParticleEmitterInstance
copyNamedControllerStates(ParticleEmitterInstance instance)Dragengine.Scenery.ParticleEmitterInstance
getBurstTime()Dragengine.Scenery.ParticleEmitterInstance
getCollisionFilter()Dragengine.Scenery.ParticleEmitterInstance
getControllerAt(int index)Dragengine.Scenery.ParticleEmitterInstance
getControllerCount()Dragengine.Scenery.ParticleEmitterInstance
getControllerNamed(String name)Dragengine.Scenery.ParticleEmitterInstance
getEmitter()Dragengine.Scenery.ParticleEmitterInstance
getEnableCasting()Dragengine.Scenery.ParticleEmitterInstance
getIgnoreColliderAt(int index)Dragengine.Scenery.ParticleEmitterInstance
getIgnoreColliderCount()Dragengine.Scenery.ParticleEmitterInstance
getLayerMask()Dragengine.Scenery.ParticleEmitterInstance
getListener()Dragengine.Scenery.ParticleEmitterInstance
getOrientation()Dragengine.Scenery.ParticleEmitterInstance
getPosition()Dragengine.Scenery.ParticleEmitterInstance
getRemoveAfterLastParticleDied()Dragengine.Scenery.ParticleEmitterInstance
getTimeScale()Dragengine.Scenery.ParticleEmitterInstance
getTypeComponent(int type)Dragengine.Scenery.ParticleEmitterInstance
getTypeDynamicSkin(int type)Dragengine.Scenery.ParticleEmitterInstance
getWarmUpTime()Dragengine.Scenery.ParticleEmitterInstance
hasIgnoreCollider(Collider collider)Dragengine.Scenery.ParticleEmitterInstance
indexOfControllerNamed(String name)Dragengine.Scenery.ParticleEmitterInstance
killAllParticles()Dragengine.Scenery.ParticleEmitterInstance
new()Dragengine.Scenery.ParticleEmitterInstance
removeAllIgnoreColliders()Dragengine.Scenery.ParticleEmitterInstance
removeIgnoreCollider(Collider collider)Dragengine.Scenery.ParticleEmitterInstance
resetBurst()Dragengine.Scenery.ParticleEmitterInstance
setBurstTime(float burstTime)Dragengine.Scenery.ParticleEmitterInstance
setCollisionFilter(CollisionFilter collisionFilter)Dragengine.Scenery.ParticleEmitterInstance
setEmitter(ParticleEmitter emitter)Dragengine.Scenery.ParticleEmitterInstance
setEnableCasting(bool enable)Dragengine.Scenery.ParticleEmitterInstance
setLayerMask(LayerMask layerMask)Dragengine.Scenery.ParticleEmitterInstance
setListener(ParticleEmitterInstanceListener listener)Dragengine.Scenery.ParticleEmitterInstance
setOrientation(Quaternion orientation)Dragengine.Scenery.ParticleEmitterInstance
setPosition(DVector position)Dragengine.Scenery.ParticleEmitterInstance
setRemoveAfterLastParticleDied(bool remove)Dragengine.Scenery.ParticleEmitterInstance
setTimeScale(float scale)Dragengine.Scenery.ParticleEmitterInstance
setTypeComponent(int type, Component component)Dragengine.Scenery.ParticleEmitterInstance
setTypeDynamicSkin(int type, DynamicSkin dynamicSkin)Dragengine.Scenery.ParticleEmitterInstance
setWarmUpTime(float warmUpTime)Dragengine.Scenery.ParticleEmitterInstance