addBehavior(GWBehavior behavior) | Dragengine.Scenery.GameWorld | |
addElement(Element element) | Dragengine.Scenery.GameWorld | |
addEnterFrameOnce(Element element) | Dragengine.Scenery.GameWorld | |
addOneShotSpeaker(Speaker speaker) | Dragengine.Scenery.GameWorld | |
addThinker(Element element) | Dragengine.Scenery.GameWorld | |
collectBehaviors(Block ablock) | Dragengine.Scenery.GameWorld | |
debugStatistics() | Dragengine.Scenery.GameWorld | |
debugStatisticsSummary() | Dragengine.Scenery.GameWorld | |
dispose() | Dragengine.Scenery.GameWorld | |
findBehavior(Block ablock) | Dragengine.Scenery.GameWorld | |
findElement(Block ablock) | Dragengine.Scenery.GameWorld | |
forEachBehavior(Block ablock) | Dragengine.Scenery.GameWorld | |
forEachThinker(Block ablock) | Dragengine.Scenery.GameWorld | |
getAnchoredElementList() | Dragengine.Scenery.GameWorld | |
getBehaviorAt(int index) | Dragengine.Scenery.GameWorld | |
getCachedVegetation() | Dragengine.Scenery.GameWorld | |
getConvoCoordSystemList() | Dragengine.Scenery.GameWorld | |
getElementWithID(UniqueID id) | Dragengine.Scenery.GameWorld | |
getEnablePersistency() | Dragengine.Scenery.GameWorld | |
getGravity() | Dragengine.Scenery.GameWorld | |
getLayerMaskOneShotSpeaker() | Dragengine.Scenery.GameWorld | |
getStub() | Dragengine.Scenery.GameWorld | |
getTemporaryDecalManager() | Dragengine.Scenery.GameWorld | |
init(StubGameWorld stub) | Dragengine.Scenery.GameWorld | |
new() | Dragengine.Scenery.GameWorld | |
pAnchoredElementList | Dragengine.Scenery.GameWorld | |
pBehaviorOneShotSpeaker | Dragengine.Scenery.GameWorld | |
pBehaviors | Dragengine.Scenery.GameWorld | |
pBehaviorsInited | Dragengine.Scenery.GameWorld | |
pCachedVegetation | Dragengine.Scenery.GameWorld | |
pConvoActorList | Dragengine.Scenery.GameWorld | |
pConvoCoordSystemList | Dragengine.Scenery.GameWorld | |
pElementIDMap | Dragengine.Scenery.GameWorld | |
pElements | Dragengine.Scenery.GameWorld | |
pEnablePersistency | Dragengine.Scenery.GameWorld | |
pEnterFrameOnce | Dragengine.Scenery.GameWorld | |
pGravity | Dragengine.Scenery.GameWorld | |
playSoundOnce(Sound sound, Element element, float volume, float range) | Dragengine.Scenery.GameWorld | |
playSoundOnce(Sound sound, DVector position, float volume, float range) | Dragengine.Scenery.GameWorld | |
playSoundOnce(Sound sound, DVector position, Quaternion orientation, float volume, float range) | Dragengine.Scenery.GameWorld | |
playSynthesizerOnce(SynthesizerInstance synthesizer, Element element, float volume, float range) | Dragengine.Scenery.GameWorld | |
playSynthesizerOnce(SynthesizerInstance synthesizer, DVector position, float volume, float range) | Dragengine.Scenery.GameWorld | |
playSynthesizerOnce(SynthesizerInstance synthesizer, DVector position, Quaternion orientation, float volume, float range) | Dragengine.Scenery.GameWorld | |
pLockEnterFrameOnce | Dragengine.Scenery.GameWorld | |
pNextObjectID | Dragengine.Scenery.GameWorld | |
pRailList | Dragengine.Scenery.GameWorld | |
pSpawnPoints | Dragengine.Scenery.GameWorld | |
pStub | Dragengine.Scenery.GameWorld | |
pTempDecalMgr | Dragengine.Scenery.GameWorld | |
pThinkers | Dragengine.Scenery.GameWorld | |
pThinkingBehaviors | Dragengine.Scenery.GameWorld | |
pUniqueIDRemapper | Dragengine.Scenery.GameWorld | |
pWorld | Dragengine.Scenery.GameWorld | |
removeAllElements() | Dragengine.Scenery.GameWorld | |
removeAllOneShotSpeakers() | Dragengine.Scenery.GameWorld | |
removeElement(Element element) | Dragengine.Scenery.GameWorld | |
removeEnterFrameOnce(Element element) | Dragengine.Scenery.GameWorld | |
removeFinishedOneShotSpeakers() | Dragengine.Scenery.GameWorld | |
removeThinker(Element element) | Dragengine.Scenery.GameWorld | |
requiresThinkChanged() | Dragengine.Scenery.GameWorld | |
setCachedVegetation(CachedVegetation cachedVegetation) | Dragengine.Scenery.GameWorld | |
setEnablePersistency(bool enable) | Dragengine.Scenery.GameWorld | |
setGravity(Vector gravity) | Dragengine.Scenery.GameWorld | |
setLayerMaskOneShotSpeaker(LayerMask layerMask) | Dragengine.Scenery.GameWorld | |
setStub(StubGameWorld stub) | Dragengine.Scenery.GameWorld | |
setTemporaryDecalManager(TemporaryDecalManager manager) | Dragengine.Scenery.GameWorld | |
setUniqueIDRemapper(UniqueIDRemapper remapper) | Dragengine.Scenery.GameWorld | |
think(float elapsed) | Dragengine.Scenery.GameWorld | |
visitElements(ElementVisitor visitor) | Dragengine.Scenery.GameWorld | |