Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.ColorMatrix Member List

This is the complete list of members for Dragengine.Scenery.ColorMatrix, including all inherited members.

equals(Object other)Dragengine.Scenery.ColorMatrix
get11()Dragengine.Scenery.ColorMatrix
get12()Dragengine.Scenery.ColorMatrix
get13()Dragengine.Scenery.ColorMatrix
get14()Dragengine.Scenery.ColorMatrix
get15()Dragengine.Scenery.ColorMatrix
get21()Dragengine.Scenery.ColorMatrix
get22()Dragengine.Scenery.ColorMatrix
get23()Dragengine.Scenery.ColorMatrix
get24()Dragengine.Scenery.ColorMatrix
get25()Dragengine.Scenery.ColorMatrix
get31()Dragengine.Scenery.ColorMatrix
get32()Dragengine.Scenery.ColorMatrix
get33()Dragengine.Scenery.ColorMatrix
get34()Dragengine.Scenery.ColorMatrix
get35()Dragengine.Scenery.ColorMatrix
get41()Dragengine.Scenery.ColorMatrix
get42()Dragengine.Scenery.ColorMatrix
get43()Dragengine.Scenery.ColorMatrix
get44()Dragengine.Scenery.ColorMatrix
get45()Dragengine.Scenery.ColorMatrix
getAlphaBase()Dragengine.Scenery.ColorMatrix
getAt(int row, int col)Dragengine.Scenery.ColorMatrix
getBlueBase()Dragengine.Scenery.ColorMatrix
getGreenBase()Dragengine.Scenery.ColorMatrix
getRedBase()Dragengine.Scenery.ColorMatrix
getWhiteBase()Dragengine.Scenery.ColorMatrix
hashCode()Dragengine.Scenery.ColorMatrix
new()Dragengine.Scenery.ColorMatrix
new(ColorMatrix matrix)Dragengine.Scenery.ColorMatrix
new(Color red, Color green, Color blue, Color alpha, Color white)Dragengine.Scenery.ColorMatrix
newBrightness(float brightness)Dragengine.Scenery.ColorMatrixstatic
newBrightness(float red, float green, float blue)Dragengine.Scenery.ColorMatrixstatic
newBrightness(Color brightness)Dragengine.Scenery.ColorMatrixstatic
newColorInversion()Dragengine.Scenery.ColorMatrixstatic
newContrast(float contrast)Dragengine.Scenery.ColorMatrixstatic
newContrast(float red, float green, float blue)Dragengine.Scenery.ColorMatrixstatic
newContrast(Color contrast)Dragengine.Scenery.ColorMatrixstatic
newSaturation(float saturation)Dragengine.Scenery.ColorMatrixstatic
newSaturation(float red, float green, float blue)Dragengine.Scenery.ColorMatrixstatic
newSaturation(Color saturation)Dragengine.Scenery.ColorMatrixstatic
newScaling(Color color)Dragengine.Scenery.ColorMatrixstatic
newScaling(float red, float green, float blue, float alpha)Dragengine.Scenery.ColorMatrixstatic
newST(Color scaling, Color translation)Dragengine.Scenery.ColorMatrixstatic
newTranslation(Color color)Dragengine.Scenery.ColorMatrixstatic
newTranslation(float red, float green, float blue, float alpha)Dragengine.Scenery.ColorMatrixstatic
operator*(float scalar)Dragengine.Scenery.ColorMatrix
operator*(ColorMatrix matrix)Dragengine.Scenery.ColorMatrix
operator*(Color color)Dragengine.Scenery.ColorMatrix
operator+(ColorMatrix matrix)Dragengine.Scenery.ColorMatrix
operator-(ColorMatrix matrix)Dragengine.Scenery.ColorMatrix
operator/(float scalar)Dragengine.Scenery.ColorMatrix
readFromFile(FileReader reader)Dragengine.Scenery.ColorMatrixstatic
toString()Dragengine.Scenery.ColorMatrix
toString(int precision)Dragengine.Scenery.ColorMatrix
writeToFile(FileWriter writer)Dragengine.Scenery.ColorMatrix