Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.ARGroup Member List

This is the complete list of members for Dragengine.Scenery.ARGroup, including all inherited members.

addBone(String bone)Dragengine.Scenery.AnimatorRule
addRule(AnimatorRule rule)Dragengine.Scenery.ARGroup
addVertexPositionSet(String vertexPositionSet)Dragengine.Scenery.AnimatorRule
copyBonesFrom(AnimatorRule rule)Dragengine.Scenery.AnimatorRule
copyVertexPositionSetsFrom(AnimatorRule rule)Dragengine.Scenery.AnimatorRule
new()Dragengine.Scenery.ARGroup
removeAllBones()Dragengine.Scenery.AnimatorRule
removeAllRules()Dragengine.Scenery.ARGroup
removeAllVertexPositionSets()Dragengine.Scenery.AnimatorRule
removeRule(AnimatorRule rule)Dragengine.Scenery.ARGroup
setApplicationType(ARGroupApplication applicationType)Dragengine.Scenery.ARGroup
setBlendFactor(float blendFactor)Dragengine.Scenery.AnimatorRule
setBlendMode(AnimatorRuleBlendMode blendMode)Dragengine.Scenery.AnimatorRule
setEnabled(bool enabled)Dragengine.Scenery.AnimatorRule
setEnableOrientation(bool enabled)Dragengine.Scenery.ARGroup
setEnablePosition(bool enabled)Dragengine.Scenery.ARGroup
setEnableSize(bool enabled)Dragengine.Scenery.ARGroup
setEnableVertexPositionSet(bool enabled)Dragengine.Scenery.ARGroup
setInvertBlendFactor(bool invertBlendFactor)Dragengine.Scenery.AnimatorRule
setUseCurrentState(bool useCurrentState)Dragengine.Scenery.ARGroup
targetAddLink(ARGroupTarget target, int link)Dragengine.Scenery.ARGroup
targetRemoveAllLinks(ARGroupTarget target)Dragengine.Scenery.ARGroup