Drag[en]gine Game Engine 1.32.3
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deSynthesizerInstance Member List

This is the complete list of members for deSynthesizerInstance, including all inherited members.

AddReference()deObject
AddWeakReference()deObject
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
deSynthesizerInstance(deSynthesizerInstanceManager *manager)deSynthesizerInstance
deSynthesizerInstance(const deSynthesizerInstance &synthesizerInstance)=deletedeSynthesizerInstance
FreeReference()deObject
GenerateSound(void *buffer, int bufferSize, int offset, int samples)deSynthesizerInstance
GetControllers() constdeSynthesizerInstanceinline
GetEngine() constdeResource
GetLLManager()deResourceinline
GetLLManager() constdeResourceinline
GetPeerAudio() constdeSynthesizerInstanceinline
GetPeerSynthesizer() constdeSynthesizerInstanceinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetSampleCount() constdeSynthesizerInstanceinline
GetSynthesizer() constdeSynthesizerInstanceinline
IndexOfControllerNamed(const char *name) constdeSynthesizerInstance
MarkLeaking()deResource
NotifyControllerChangedAt(int index)deSynthesizerInstance
operator=(const deSynthesizerInstance &synthesizerInstance)=deletedeSynthesizerInstance
Ref typedefdeSynthesizerInstance
Reset()deSynthesizerInstance
SetPeerAudio(deBaseAudioSynthesizerInstance *peer)deSynthesizerInstance
SetPeerSynthesizer(deBaseSynthesizerSynthesizerInstance *peer)deSynthesizerInstance
SetSampleCount(int sampleCount)deSynthesizerInstance
SetSynthesizer(deSynthesizer *synthesizer)deSynthesizerInstance
~deObject()deObjectprotectedvirtual
~deResource() overridedeResourceprotected
~deSynthesizerInstance() overridedeSynthesizerInstanceprotected