Drag[en]gine Game Engine  1.21
decVector Member List

This is the complete list of members for decVector, including all inherited members.

Absolute() constdecVector
Clamped(const decVector &minValue, const decVector &maxValue) constdecVector
decVector()decVector
decVector(float nx, float ny, float nz)decVector
decVector(const decVector &v)decVector
decVector(const decDVector &v)decVector
decVector(const decPoint3 &p)decVector
IsEqualTo(const decVector &v, float threshold=VECTOR_THRESHOLD) constdecVector
IsZero(float threshold=VECTOR_THRESHOLD) constdecVector
Largest(const decVector &v) constdecVector
Length() constdecVector
LengthSquared() constdecVector
Mix(const decVector &vector, float blendFactor) constdecVector
Multiply(const decVector &vector) constdecVector
Negate()decVector
Normalize()decVector
Normalized() constdecVector
operator%(const decVector &v) constdecVector
operator*(float k) constdecVector
operator*(const decVector &v) constdecVector
operator*=(float k)decVector
operator+(const decVector &v) constdecVector
operator+=(const decVector &v)decVector
operator-() constdecVector
operator-(const decVector &v) constdecVector
operator-=(const decVector &v)decVector
operator/(float k) constdecVector
operator/=(float k)decVector
operator<(const decVector &v) constdecVector
operator<=(const decVector &v) constdecVector
operator=(const decVector &v)decVector
operator>(const decVector &v) constdecVector
operator>=(const decVector &v) constdecVector
Round() constdecVector
Set(float nx, float ny, float nz)decVector
Set(const decVector &v)decVector
SetClamped(const decVector &minValue, const decVector &maxValue)decVector
SetLargest(const decVector &v)decVector
SetSmallest(const decVector &v)decVector
SetZero()decVector
Smallest(const decVector &v) constdecVector
Snap(float grid)decVector
xdecVector
ydecVector
zdecVector