Drag[en]gine Game Engine  1.21
decDVector Member List

This is the complete list of members for decDVector, including all inherited members.

Absolute() constdecDVector
Clamped(const decDVector &minValue, const decDVector &maxValue) constdecDVector
decDVector()decDVector
decDVector(double nx, double ny, double nz)decDVector
decDVector(const decDVector &v)decDVector
decDVector(const decVector &v)decDVector
decDVector(const decPoint3 &p)decDVector
IsEqualTo(const decDVector &v, double threshold=DVECTOR_THRESHOLD) constdecDVector
IsZero(double threshold=DVECTOR_THRESHOLD) constdecDVector
Largest(const decDVector &v) constdecDVector
Length() constdecDVector
LengthSquared() constdecDVector
Mix(const decDVector &vector, double blendFactor) constdecDVector
Multiply(const decDVector &vector) constdecDVector
Negate()decDVector
Normalize()decDVector
Normalized() constdecDVector
operator%(const decDVector &v) constdecDVector
operator*(double k) constdecDVector
operator*(const decDVector &v) constdecDVector
operator*=(double k)decDVector
operator+(const decDVector &v) constdecDVector
operator+=(const decDVector &v)decDVector
operator-() constdecDVector
operator-(const decDVector &v) constdecDVector
operator-=(const decDVector &v)decDVector
operator/(double k) constdecDVector
operator/=(double k)decDVector
operator<(const decDVector &v) constdecDVector
operator<=(const decDVector &v) constdecDVector
operator=(const decDVector &v)decDVector
operator>(const decDVector &v) constdecDVector
operator>=(const decDVector &v) constdecDVector
Round() constdecDVector
Set(double nx, double ny, double nz)decDVector
Set(const decDVector &v)decDVector
Set(const decVector &v)decDVector
SetClamped(const decDVector &minValue, const decDVector &maxValue)decDVector
SetLargest(const decDVector &v)decDVector
SetSmallest(const decDVector &v)decDVector
SetZero()decDVector
Smallest(const decDVector &v) constdecDVector
Snap(double grid)decDVector
ToVector() constdecDVector
xdecDVector
ydecDVector
zdecDVector