Drag[en]gine Game Engine
1.21
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This is the complete list of members for decCollisionFilter, including all inherited members.
CanCollide() const | decCollisionFilter | |
CanNotCollide() const | decCollisionFilter | |
Collides(const decCollisionFilter &other) const | decCollisionFilter | |
CollidesNot(const decCollisionFilter &other) const | decCollisionFilter | |
decCollisionFilter() | decCollisionFilter | |
decCollisionFilter(const decLayerMask &mask) | decCollisionFilter | |
decCollisionFilter(const decLayerMask &category, const decLayerMask &filter) | decCollisionFilter | |
decCollisionFilter(const decCollisionFilter &other) | decCollisionFilter | |
GetCategory() | decCollisionFilter | inline |
GetCategory() const | decCollisionFilter | inline |
GetFilter() | decCollisionFilter | inline |
GetFilter() const | decCollisionFilter | inline |
operator!=(const decCollisionFilter &other) const | decCollisionFilter | |
operator=(const decCollisionFilter &other) | decCollisionFilter | |
operator==(const decCollisionFilter &other) const | decCollisionFilter | |
~decCollisionFilter() | decCollisionFilter |