AddIgnoreCollider(deCollider *collider) | deTouchSensor | |
AddReference() | deObject | |
AllHits(deBaseScriptingCollider *listener) | deTouchSensor | |
ColliderHits(deCollider *collider, deBaseScriptingCollider *listener) | deTouchSensor | |
ColliderMoveHits(deCollider *collider, const decVector &displacement, deBaseScriptingCollider *listener) | deTouchSensor | |
ColliderMoveRotateHits(deCollider *collider, const decVector &displacement, const decVector &rotation, deBaseScriptingCollider *listener) | deTouchSensor | |
ColliderRotateHits(deCollider *collider, const decVector &rotation, deBaseScriptingCollider *listener) | deTouchSensor | |
deObject() | deObject | |
deResource(deResourceManager *resourceManager) | deResource | |
deTouchSensor(deTouchSensorManager *manager) | deTouchSensor | |
FreeReference() | deObject | |
GetColliderAt(int collider) const | deTouchSensor | |
GetColliderCount() const | deTouchSensor | |
GetCollisionFilter() const | deTouchSensor | inline |
GetEnabled() const | deTouchSensor | inline |
GetEngine() const | deResource | |
GetIgnoreColliderAt(int index) const | deTouchSensor | |
GetIgnoreColliderCount() const | deTouchSensor | |
GetLLManagerNext() const | deResource | inline |
GetLLManagerPrev() const | deResource | inline |
GetLLWorldNext() const | deTouchSensor | inline |
GetLLWorldPrev() const | deTouchSensor | inline |
GetOrientation() const | deTouchSensor | inline |
GetParentWorld() const | deTouchSensor | inline |
GetPeerPhysics() const | deTouchSensor | inline |
GetPeerScripting() const | deTouchSensor | inline |
GetPosition() const | deTouchSensor | inline |
GetRefCount() const | deObject | inline |
GetResourceManager() const | deResource | inline |
GetShape() const | deTouchSensor | inline |
GetTrackEnterLeave() const | deTouchSensor | inline |
HasIgnoreCollider(deCollider *collider) const | deTouchSensor | |
IsEmpty() const | deTouchSensor | |
MarkLeaking() | deResource | |
NotifyColliderEntered(deCollider *collider) | deTouchSensor | |
NotifyColliderLeft(deCollider *collider) | deTouchSensor | |
PointInside(const decDVector &point) | deTouchSensor | |
RayHits(const decDVector &rayOrigin, const decVector &rayDirection, deBaseScriptingCollider *listener) | deTouchSensor | |
Ref typedef | deTouchSensor | |
RemoveAllIgnoreColliders() | deTouchSensor | |
RemoveIgnoreCollider(deCollider *collider) | deTouchSensor | |
SetCollisionFilter(const decCollisionFilter &collisionFilter) | deTouchSensor | |
SetEnabled(bool enabled) | deTouchSensor | |
SetLLManagerNext(deResource *resource) | deResource | |
SetLLManagerPrev(deResource *resource) | deResource | |
SetLLWorldNext(deTouchSensor *touchSensor) | deTouchSensor | |
SetLLWorldPrev(deTouchSensor *touchSensor) | deTouchSensor | |
SetOrientation(const decQuaternion &orientation) | deTouchSensor | |
SetParentWorld(deWorld *world) | deTouchSensor | |
SetPeerPhysics(deBasePhysicsTouchSensor *peer) | deTouchSensor | |
SetPeerScripting(deBaseScriptingTouchSensor *peer) | deTouchSensor | |
SetPosition(const decDVector &position) | deTouchSensor | |
SetShape(const decShapeList &shape) | deTouchSensor | |
SetTrackEnterLeave(bool trackEnterLeave) | deTouchSensor | |
~deObject() | deObject | protectedvirtual |
~deResource() | deResource | protectedvirtual |
~deTouchSensor() | deTouchSensor | protectedvirtual |