Drag[en]gine Game Engine  1.21
deSynthesizerSource Member List

This is the complete list of members for deSynthesizerSource, including all inherited members.

AddEffect(deSynthesizerEffect *effect)deSynthesizerSource
AddReference()deObject
deObject()deObject
deSynthesizerSource()deSynthesizerSource
eMixModes enum namedeSynthesizerSource
emmAdd enum valuedeSynthesizerSource
emmBlend enum valuedeSynthesizerSource
FreeReference()deObject
GetBlendFactor() constdeSynthesizerSourceinline
GetEffectAt(int index) constdeSynthesizerSource
GetEffectCount() constdeSynthesizerSource
GetEnabled() constdeSynthesizerSourceinline
GetMaxPanning() constdeSynthesizerSourceinline
GetMaxVolume() constdeSynthesizerSourceinline
GetMinPanning() constdeSynthesizerSourceinline
GetMinVolume() constdeSynthesizerSourceinline
GetMixMode() constdeSynthesizerSourceinline
GetRefCount() constdeObjectinline
GetSynthesizer() constdeSynthesizerSourceinline
GetTargetBlendFactor()deSynthesizerSourceinline
GetTargetBlendFactor() constdeSynthesizerSourceinline
GetTargetPanning()deSynthesizerSourceinline
GetTargetPanning() constdeSynthesizerSourceinline
GetTargetVolume()deSynthesizerSourceinline
GetTargetVolume() constdeSynthesizerSourceinline
Ref typedefdeSynthesizerSource
RemoveAllEffects()deSynthesizerSource
RemoveEffect(deSynthesizerEffect *effect)deSynthesizerSource
SetBlendFactor(float factor)deSynthesizerSource
SetEnabled(bool enabled)deSynthesizerSource
SetMaxPanning(float panning)deSynthesizerSource
SetMaxVolume(float volume)deSynthesizerSource
SetMinPanning(float panning)deSynthesizerSource
SetMinVolume(float volume)deSynthesizerSource
SetMixMode(eMixModes mode)deSynthesizerSource
SetSynthesizer(deSynthesizer *synthesizer)deSynthesizerSource
Visit(deSynthesizerSourceVisitor &visitor)deSynthesizerSourcevirtual
~deObject()deObjectprotectedvirtual
~deSynthesizerSource()deSynthesizerSourceprotectedvirtual